- One or two to start, usually no more than four. That's not written in stone, and now that I'm less hands on with the gameplay I'm open to trying out a 5+ sim household if it comes up in one of my stories.
- I have multiple active households in my rotational saves.
- I'm partial to Tartosa, Windenburg, San Myshuno, and Del Sol Valley, but I'm open to whichever world feels like the best fit for the story.
- It varies based on the story. I have one story where San Myshuno, San Seqouia, and Oasis Springs are all suburbs of Del Sol Valley. They make up my sims version of L.A. In most cases though I worlds clustered together based on the real world city they remind me of most. Some trips between worlds involve air travel, narratively speaking, but the trips aren't long. Time and distance is abstract in my saves.
- A little of both. I love occult sims and it used to be the only way I'd play.
- Vampires. I really love werewolves but I don't have a story going where they fit in.
- Aging is always off, every save, everytime. I age sims up as the story requires, but time really doesn't matter in my stories because I feel like the game advances time much too quickly.
- I haven't done anything to change skill difficulty, unless you consider being famous a skill. I did use MCCC to ever so slightly increase the rate at which sims gain fame.
- 28 days seasons, but I wish I could make them much, much longer. Like realistic length, but then again since aging isn't a thing in my saves length of seasons doesn't really matter either.
- I collect mods as a hobby. That's a bit of hyperbole, but I do have quite a few big mods, MCCC, WonderfulWhims, T.O.O.L., etc, and dozens of small mods to block broken or annoying bits of gameplay.
- I very liberal in my use of the money cheat! I make it rain...
- Both of my active saves are the basis for SimLit so the main consideration is being openminded to the gameplay gifting me surprises that I can use in those stories. My sims are good at going 'off script' and giving me little surprises, or sometimes big ones, that take the story in unexpected and fun new directions.