I did rename the mods file and then got a notification saying there was a change to the gameplay since no mods were in but got no notification.
My sim keeps grabbing water out of the fridge, outfits are changing and she’s resetting at times. I just got a new error from MCCC now saying the same Attribute Error:’NoneType’.
Raw LE:
<report><version>2</version><sessionid>c20413e5e468b92f6a0875c0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2026-05-16 10:04:39</createtime><buildsignature>Local.Unknown.Unknown.1.124.55.1030-1.200.000.708.Release</buildsignature><categoryid>outcome.py:177</categoryid><desyncid>c20413e5e468b92f6a0875c0</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 177, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 193, in apply_operationsAttributeError: 'NoneType' object has no attribute 'apply_to_resolver'rtim=0 Client Session Time: 42.13 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,696,0,6209 Modded: True SystemInfo: Windows 11 10.0.26200 GPU: NVIDIA GeForce RTX 4050 Laptop GPU nvldumdx.dll 32.0.15.9166, GUID: D7B71E3E-6BA1-11CF-D457-331E0EC2ED35 </desyncdata></report>
Exception Attriubutes:
- self: <scheduling.Timeline object at 0x00007FF4AAB6BAD0>, until: 09:10:58.960 day:2 week:9, max_elements: 10000, max_time_ms: 33, count: 30, start_time: 1532.375, end_time: 1532.408, early_exit: False, handle: [None, 236235, <scheduling.Timeline object at 0x00007FF4AAB6BAD0>, False, <Fn; build_outcome_actions.<locals>.on_loot@168>], when: 09:10:57.600 day:2 week:9, _: 236221, _t: <scheduling.Timeline object at 0x00007FF4AAB6BAD0>, _s: True, e: <Fn; build_outcome_actions.<locals>.on_loot@168>, calling: True, result: [None, 236235, <scheduling.Timeline object at 0x00007FF4AAB6BAD0>, False, <Fn; build_outcome_actions.<locals>.on_loot@168>], exc: 'NoneType' object has no attribute 'apply_to_resolver', will_reschedule: False,
- self: <Fn; build_outcome_actions.<locals>.on_loot@168>, timeline: <scheduling.Timeline object at 0x00007FF4AAB6BAD0>,
- _: <scheduling.Timeline object at 0x00007FF4AAB6BAD0>, has_loot_been_awarded: True, loot: <interactions.utils.loot.LootOperationList object at 0x00007FF4BFAECC10>,
- self: <interactions.utils.loot.LootOperationList object at 0x00007FF4BFAECC10>, loot_action: None,
Formatted Attributes: Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 177, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 193, in apply_operationsAttributeError: 'NoneType' object has no attribute 'apply_to_resolver'rtim=0
Client Session Time: 42.13 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,696,0,6209 Modded: True SystemInfo: Windows 11 10.0.26200 GPU: NVIDIA GeForce RTX 4050 Laptop GPU nvldumdx.dll 32.0.15.9166, GUID: D7B71E3E-6BA1-11CF-D457-331E0EC2ED35