Forum Discussion
11 years ago
1. Enable/disable CC from within the game
Some users find it difficult to move files/folders around – in order to differentiate whether an issue (such as crashing) is actually an issue with the game itself or with outdated/incompatible CC, it is important to make sure people test with vs. without CC. Being able to disable all CC from within the game would make that a lot easier for anyone who tries to troubleshoot such issues (like creators who get feedback about "i installed your mod five days ago and now my game has crashed HALP"). NB I only mean temporarily disabling – not uninstalling (that would be a different feature that I'd also like to see though).
2. Being able to upload from the internet
Because why not? I also don't actually see how it should work to upload say a script mod from within the game .. so that would be more a prerequisite rather than a feature. But once that works, why not make it work for lots and sims as well?
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Also, before I'd upload anything to the Gallery I'd like to know from the horse's mouth what the legal situation is w/r/t intellectual property. You may or may not know that there is currently a third party site outright selling CC (or "reserving the right" to sell it) copied and pasted from elsewhere, and one of their excuses for that is "all CC are belong to EA anyway, so nyah nyah". As far as I can tell, this true to some extent when using EA services (which of course doesn't mean "nyah nyah" for everybody else), so if you want more creators to use the gallery for distribution I think some sort of official clarification on that might be quite helpful. =)
See here if you don't know what I mean .. there are many creators who are extremely opposed to the commercial use of CC in general, even more so when it happens without their knowledge or consent.
Some users find it difficult to move files/folders around – in order to differentiate whether an issue (such as crashing) is actually an issue with the game itself or with outdated/incompatible CC, it is important to make sure people test with vs. without CC. Being able to disable all CC from within the game would make that a lot easier for anyone who tries to troubleshoot such issues (like creators who get feedback about "i installed your mod five days ago and now my game has crashed HALP"). NB I only mean temporarily disabling – not uninstalling (that would be a different feature that I'd also like to see though).
2. Being able to upload from the internet
Because why not? I also don't actually see how it should work to upload say a script mod from within the game .. so that would be more a prerequisite rather than a feature. But once that works, why not make it work for lots and sims as well?
--
Also, before I'd upload anything to the Gallery I'd like to know from the horse's mouth what the legal situation is w/r/t intellectual property. You may or may not know that there is currently a third party site outright selling CC (or "reserving the right" to sell it) copied and pasted from elsewhere, and one of their excuses for that is "all CC are belong to EA anyway, so nyah nyah". As far as I can tell, this true to some extent when using EA services (which of course doesn't mean "nyah nyah" for everybody else), so if you want more creators to use the gallery for distribution I think some sort of official clarification on that might be quite helpful. =)
See here if you don't know what I mean .. there are many creators who are extremely opposed to the commercial use of CC in general, even more so when it happens without their knowledge or consent.
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