3 years ago
Last exception help
hey - i need help. keep getting this pop up in my game below Exception while generating potential interactions for object_HomeChefStation:0x09600f1e0eac0b20: (AttributeError: 'NoneType' object has ...
this is the last contents of my exception message above.
<?xml version="1.0" ?><root>
<BetterExceptions><BEversion>v2.04</BEversion><WasBlank>False</WasBlank><TuningLoadFinished>True</TuningLoadFinished><BadObjectCC>False</BadObjectCC><Advice>Not available. More info may be in BE Report.</Advice></BetterExceptions><report><version>2</version><sessionid>ee3e1defd864ef656403b742</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-03-04 17:59:24</createtime><buildsignature>Local.Unknown.Unknown.1.95.207.1030-1.200.000.580.Release</buildsignature><categoryid>crafting_process.py:538</categoryid><desyncid>ee3e1defd864ef656403b742</desyncid><systemconfig/><screenshot/><desyncdata>Exception while generating potential interactions for object_stoveMinorMED_01:0x01080dae8464016f: (AttributeError: 'NoneType' object has no attribute 'immediate') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1018, in picker_rows_gen File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 415, in recipe_test File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 538, in phase_completable AttributeError: 'NoneType' object has no attribute 'immediate'rtim=0 Client Session Time: 90.86 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 12,125,0,5382 Modded: True SystemInfo: Windows 8 6.2.9200 GPU: AMD Radeon(TM) Graphics aticfx64.dll 31.0.12028.2, GUID: D7B71EE2-5698-11CF-8E73-0F8862C2D235 </desyncdata></report>
</root>
@Stephbel Your lastexception says your game is still modded. Please test with no mods or custom content at all, as in, move the Mods folder to the desktop and delete localthumbcache.package. You don't need to save your progress; the point is to test.
Hey, the game works without issue without any mods. So I guess it's time to 50/50 it? Also, would merging files cause issues?
@Stephbel It's definitely time to 50/50. Merging shouldn't cause this issue by itself, but it can definitely make finding the problem mod more complicated or annoying, so I hope you have copies of the original, pre-merge files somewhere.