Noticed there's this in traits now: "min_lod_value" Progression-based hidden traits, such as BeenKissed, seem to be set to FULL Looks like most others are set to MINIMUM (personality, ghost, gen...
The MINIMUM/BASE/FULL are most likely for performance reasons, and are used for the culling process for example, where you're allowed a certain number of Sims in each level of details (though there were exceptions for played Sims for example). There are different rules to switch sims between the LODs. There's more in the Python side indeed.
In this case, I guess they probably aimed to reduce the data of MINIMUM sims that wasn't noticable in the simulation.
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