"Neia;c-16138360" wrote:
I think the ones that appear in the DATA files have a export_modes tag in the TDESC. I haven't extracted the DATA yet though, so I haven't checked.
Oh, I see now, yeah. min_lod_value doesn't appear to have an export_modes thing, so probably not in DATA then. Thanks.
The new tuning ui_category does though, but it looks like it's disabled by default, so presumably if a trait doesn't have any setting for it, it just won't be sorted in the window in some special way. So maybe not vital for working properly (pending testing -- I'm still looking over code, haven't even tried most of my mods enabled yet), but certainly another thing to take into account for custom traits now.
Edit: Also, the issue I'm having with DATA, is it appears that VelocityGrass's tool is having issues being able to open trait DATA files from the new patch. Looks like Sims Studio may be hitting the same issue... extracting a tuning with it will bring out XML and DATA for a buff file I tried, but only brought out XML file for a CAS trait. Unless I'm forgetting how Sims Studio works.
Edit2: Seems Sims Studio's getting an error trying to read trait DATA files post-patch. I looked manually under the DATA section.
Posted about the problem on their forums. I know VelocityGrass doesn't update their tool anymore, but hopefully Sims Studio will be able to update for it. :)