Forum Discussion
egwarhammer
11 years agoSeasoned Ace
Check this out... (I posted this on MTS, DP's reply follows)
One more question... I am obviously the slowest player ever, and I refuse to turn aging on. So it's taking ages for me to see the pregnancy/population trip times. Six days is an eternity for a micromanager. Would adding a second trip time, possibly on Tuesday with the Long one... be a big thing?
Or, and this probably WOULD be... some kind of command line function players could use to trip routine (for testing, at least...) on demand?
Nah, I don't ask for much, do I? LOL (But I really would like a 2nd weekly trip time... someday?)
xx
From Deaderpool:
I'll add a TO DO for a days of the week-override that allows users to set their own days for it to run if they want to. More options can't hurt.
(egw) How cool is THAT? :smiley:
One more question... I am obviously the slowest player ever, and I refuse to turn aging on. So it's taking ages for me to see the pregnancy/population trip times. Six days is an eternity for a micromanager. Would adding a second trip time, possibly on Tuesday with the Long one... be a big thing?
Or, and this probably WOULD be... some kind of command line function players could use to trip
Nah, I don't ask for much, do I? LOL (But I really would like a 2nd weekly trip time... someday?)
xx
From Deaderpool:
I'll add a TO DO for a days of the week-override that allows users to set their own days for it to run if they want to. More options can't hurt.
(egw) How cool is THAT? :smiley:
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