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EntityofDesire's avatar
EntityofDesire
Seasoned Ace
6 years ago

Photoshop help removing abdomen line from skin texture pls!

So I have this skin I really love - except I hate this stupid abdomen line that goes from the chest to the belly button. I want to remove it but I'm having a insane amount of difficulty getting this to look right.

I made a "test" first to see if I could remove the line based on a sample screenshot of the skin in-game, and i seemed to look good as I'm trying to get the shading right. However actually WORKING on the texture file itself has been a nightmare, I can't seem to get it to look/blend "right" because of the shading leading up to the middle of the abdomen. The idea first is to smudge or give shadow to the area of her rib cage then blend the rest of her abdomen together without there being any line present.

The original picture with the line:

https://i.imgur.com/gLvgxLs.png

I think I did an ok job in my photoshop edit of the SCREENSHOT below -

my edited version:

https://i.imgur.com/a8aB152.png

BUT I can't seem to reproduce this on the actual TEXTURE itself.

Does anybody have any suggestions or know somebody who could help me remove this stupid line and re-do the shading? Or is better skilled then me in photoshop who could help me? Or know the if I'm even asking this in the right place?

4 Replies

  • If it's not working at all when you edit the regular texture, the shading is probably on a different texture, but I'm unfamiliar with skins. Have you tried editing those (if you know how)?
  • "MizoreYukii;c-17401608" wrote:
    If it's not working at all when you edit the regular texture, the shading is probably on a different texture, but I'm unfamiliar with skins. Have you tried editing those (if you know how)?


    No its definitely the texture itself, the problem is with the photoshopped image I was just smudging around colors on a an image where the sim isn't even facing directly towards the camera vs the texture itself which is a flat image.
  • So here is what the area looks like in photoshop unedited - the problem is if I just blend it in it makes the middle of the texture very whitish bloomy because I was basically blending the middle area "out" with "whitish" area around the center line.

    https://i.imgur.com/o9elibV.png

    What I think needs to be done is a more blended approach like my screenshot edit where their is a mixture of shading to represent the skins central abdomen without just using a hard line as it is now.

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