5 years ago
Request for info on new resource type: LRLE 0x2BC04EDF
After the June 3 patch I'm seeing what I think is a new resource type: 0x2BC04EDF. The first 4 bytes are LRLE. I suspect this has something to do with custom replacement eye colors not working since the RLE2 textures for EA eye colors appear to be empty but there's an LRLE resource with the same instance number. Could these be a new kind of RLE compressed image? Just guessing at this point.