cvlewis95 A few different issues here: Script mods aren't the only mods that cause household loading errors.
Removing a cooking/recipe mod can block household loading if there's food from that mod on the lot or in a Sim's inventory in that household. See Mod/CC Issues master post for other mod-removal household-loading issues.
Better Exceptions is currently giving false readings on the cause of an error. Read the actual last exception file that the game creates.
Double check that you don't also have old files for the mods you updated.
I'm happy to look at a last exception report and list of your mods -- see the end of How to Use Mods and CC for how to generate one -- but I might not be able to until Sunday or so.