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11 years ago
But wouldn't that mean that everyone who adds interactions to any object would need to override that same list, and then we're back at square one? Highlander rule and all that?
Or am I misunderstanding what you mean by "using the GLOBAL_AFFORDANCES list"? (I'm thinking "overriding it with a custom one", but maybe I'm thinking wrong? Several people are apparently stuck at the same point atm, where we just don't know how to append/change that kind of thing and still be compatible with each other =/ )
Or am I misunderstanding what you mean by "using the GLOBAL_AFFORDANCES list"? (I'm thinking "overriding it with a custom one", but maybe I'm thinking wrong? Several people are apparently stuck at the same point atm, where we just don't know how to append/change that kind of thing and still be compatible with each other =/ )
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