Forum Discussion

mmsbludhound's avatar
11 years ago

@SimGuruModSquad Unable to override display_name value of aspiration objective

While overriding an aspiration objective in one of my mods, I found that I'm unable to set the display_name of the objective to point to another string ID, whether it's another string ID while already exists in the stock game or a custom string ID. Whatever I specify in the display_name of the objective XML is ignored - it would continue pointing to the original display_name string ID. The only way I could modify the display name is to override the original string value of that particular string ID.

Being able to specify a custom display_name string ID may have the benefit of falling back to the us_en version if the string has not been localized to other languages (I assume?). Right now, my mod shows the original unmodded text if used on a non-us-en version of the game, which doesn't really match up.

Is the inability to override the display_name by design, or is it a glitch? I have not tested it on anything other than aspiration objectives at this point, though.

2 Replies

  • Did you also modify the DATA file of the objective? They are responsible for the rendering of things.
  • velocitygrass is correct, look for the Sim Data resource (0x545ac67a) - that will contain the localization key used by the UI.

About The Sims 4 Mods & Custom Content

Find expert tips, troubleshooting help, tutorials for mods and custom content, and The Sims 4 patch files in our forum.15,776 PostsLatest Activity: 4 days ago