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- I downloaded the game onto a new PC yesterday & when I went to add CC, there was no mods folder. I tried repairing the game to add one itself twice but it's not working. Any ideas?
- Can somebody please help me translate what it says in my lastException file?
2 3d6b1d06737c176d5f95b639 desync ea.maxis.sims4_64.15.pc 2020-10-25 17:31:29 Local.Unknown.Unknown.1.67.45.1020-1.200.000.468.Release tunable.py:2118 3d6b1d06737c176d5f95b639 Caught exception loading reference. RefName: 26920 Manager: InstanceManager_statistic. TunableReference in Instance: 13513513920419829841 (SimsOMedia_Bossy_SurroundedByIdiots_LootBuff_0bFabcfFfd), Types.BUFF is set to a value that is not allowed by its class restriction. (ValueError: TunableReference in Instance: 13513513920419829841 (SimsOMedia_Bossy_SurroundedByIdiots_LootBuff_0bFabcfFfd), Types.BUFF is set to a value that is not allowed by its class restriction.) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 154, in c_api_server_init_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 147, in _execute_gen File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 12, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 64, in Kawaiistacie_PersonalityMod_AddMixer_163706 original(self) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 12, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 45, in Kawaiistacie_PersonalityMod_AddMixer_163704 original(self) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 12, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 26, in Kawaiistacie_PersonalityMod_AddMixer_163702 original(self) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - Preschool Mod .ts4script\Kawaiistacie_PreschoolFortots.py", line 10, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - Preschool Mod .ts4script\Kawaiistacie_PreschoolFortots.py", line 24, in Kawaiistacie_PreschoolFortots_AddSuperAffordances_1 original(self) File "E:\Builds\MCCC_7_3_1\mc_cmd_center\mc_utils.py", line 156, in _wrapper_function File "E:\Builds\MCCC_7_3_1\mc_cmd_center\mc_injections.py", line 297, in inject_load_data_into_class_instances File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 443, in load_data_into_class_instances File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2118, in load_etree_node ValueError: TunableReference in Instance: 13513513920419829841 (SimsOMedia_Bossy_SurroundedByIdiots_LootBuff_0bFabcfFfd), Types.BUFF is set to a value that is not allowed by its class restriction.rtim=0 ClientInfo isn't here 2 3d6b1d06737c176d5f95b639 desync ea.maxis.sims4_64.15.pc 2020-10-25 17:31:29 Local.Unknown.Unknown.1.67.45.1020-1.200.000.468.Release tunable.py:2118 3d6b1d06737c176d5f95b639 Caught exception loading reference. RefName: 16707 Manager: InstanceManager_statistic. TunableReference in Instance: 13513513920419829841 (SimsOMedia_Bossy_SurroundedByIdiots_LootBuff_0bFabcfFfd), Types.BUFF is set to a value that is not allowed by its class restriction. (ValueError: TunableReference in Instance: 13513513920419829841 (SimsOMedia_Bossy_SurroundedByIdiots_LootBuff_0bFabcfFfd), Types.BUFF is set to a value that is not allowed by its class restriction.) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 154, in c_api_server_init_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 147, in _execute_gen File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 12, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 64, in Kawaiistacie_PersonalityMod_AddMixer_163706 original(self) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 12, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 45, in Kawaiistacie_PersonalityMod_AddMixer_163704 original(self) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 12, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 26, in Kawaiistacie_PersonalityMod_AddMixer_163702 original(self) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - Preschool Mod .ts4script\Kawaiistacie_PreschoolFortots.py", line 10, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - Preschool Mod .ts4script\Kawaiistacie_PreschoolFortots.py", line 24, in Kawaiistacie_PreschoolFortots_AddSuperAffordances_1 original(self) File "E:\Builds\MCCC_7_3_1\mc_cmd_center\mc_utils.py", line 156, in _wrapper_function File "E:\Builds\MCCC_7_3_1\mc_cmd_center\mc_injections.py", line 297, in inject_load_data_into_class_instances File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 443, in load_data_into_class_instances File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2118, in load_etree_node ValueError: TunableReference in Instance: 13513513920419829841 (SimsOMedia_Bossy_SurroundedByIdiots_LootBuff_0bFabcfFfd), Types.BUFF is set to a value that is not allowed by its class restriction.rtim=0 ClientInfo isn't here 2 3d6b1d06737c176d5f95b639 desync ea.maxis.sims4_64.15.pc 2020-10-25 17:31:29 Local.Unknown.Unknown.1.67.45.1020-1.200.000.468.Release tunable.py:2118 3d6b1d06737c176d5f95b639 Caught exception loading reference. RefName: 16699 Manager: InstanceManager_statistic. TunableReference in Instance: 16180772881211185538 (SimsOMedia_Bossy_Dedicated_Buff_4ccACedb9D), Types.BUFF is set to a value that is not allowed by its class restriction. (ValueError: TunableReference in Instance: 16180772881211185538 (SimsOMedia_Bossy_Dedicated_Buff_4ccACedb9D), Types.BUFF is set to a value that is not allowed by its class restriction.) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 154, in c_api_server_init_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 147, in _execute_gen File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 12, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 64, in Kawaiistacie_PersonalityMod_AddMixer_163706 original(self) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 12, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 45, in Kawaiistacie_PersonalityMod_AddMixer_163704 original(self) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 12, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 26, in Kawaiistacie_PersonalityMod_AddMixer_163702 original(self) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - Preschool Mod .ts4script\Kawaiistacie_PreschoolFortots.py", line 10, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - Preschool Mod .ts4script\Kawaiistacie_PreschoolFortots.py", line 24, in Kawaiistacie_PreschoolFortots_AddSuperAffordances_1 original(self) File "E:\Builds\MCCC_7_3_1\mc_cmd_center\mc_utils.py", line 156, in _wrapper_function File "E:\Builds\MCCC_7_3_1\mc_cmd_center\mc_injections.py", line 297, in inject_load_data_into_class_instances File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 443, in load_data_into_class_instances File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2118, in load_etree_node ValueError: TunableReference in Instance: 16180772881211185538 (SimsOMedia_Bossy_Dedicated_Buff_4ccACedb9D), Types.BUFF is set to a value that is not allowed by its class restriction.rtim=0 ClientInfo isn't here 2 3d6b1d06737c176d5f95b639 desync ea.maxis.sims4_64.15.pc 2020-10-25 17:31:29 Local.Unknown.Unknown.1.67.45.1020-1.200.000.468.Release tunable.py:2118 3d6b1d06737c176d5f95b639 Caught exception loading reference. RefName: 16698 Manager: InstanceManager_statistic. TunableReference in Instance: 16180772881211185538 (SimsOMedia_Bossy_Dedicated_Buff_4ccACedb9D), Types.BUFF is set to a value that is not allowed by its class restriction. (ValueError: TunableReference in Instance: 16180772881211185538 (SimsOMedia_Bossy_Dedicated_Buff_4ccACedb9D), Types.BUFF is set to a value that is not allowed by its class restriction.) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 154, in c_api_server_init_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 147, in _execute_gen File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 12, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 64, in Kawaiistacie_PersonalityMod_AddMixer_163706 original(self) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 12, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 45, in Kawaiistacie_PersonalityMod_AddMixer_163704 original(self) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 12, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - SOL Personality Types.ts4script\Kawaiistacie_PersonalityMod.py", line 26, in Kawaiistacie_PersonalityMod_AddMixer_163702 original(self) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - Preschool Mod .ts4script\Kawaiistacie_PreschoolFortots.py", line 10, in _inject return new_function(target_function, *args, **kwargs) File "C:\Users\DASHA\Documents\Electronic Arts\The Sims 4\Mods\Mods for the game\KS - Preschool Mod .ts4script\Kawaiistacie_PreschoolFortots.py", line 24, in Kawaiistacie_PreschoolFortots_AddSuperAffordances_1 original(self) File "E:\Builds\MCCC_7_3_1\mc_cmd_center\mc_utils.py", line 156, in _wrapper_function File "E:\Builds\MCCC_7_3_1\mc_cmd_center\mc_injections.py", line 297, in inject_load_data_into_class_instances File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 443, in load_data_into_class_instances File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2118, in load_etree_node ValueError: TunableReference in Instance: 16180772881211185538 (SimsOMedia_Bossy_Dedicated_Buff_4ccACedb9D), Types.BUFF is set to a value that is not allowed by its class restriction.rtim=0 ClientInfo isn't here - Pahndamonium325 years agoSeasoned Ace@Darja it looks like you have some broken Mods. Check with KawaiiStacie for updates on all of the Mods you have from her.
- Pahndamonium325 years agoSeasoned Ace
"rosegoldsocks;c-17697849" wrote:
I downloaded the game onto a new PC yesterday & when I went to add CC, there was no mods folder. I tried repairing the game to add one itself twice but it's not working. Any ideas?
I just saw this so sorry for the late reply. I hope you resolved your issue, if not I suggest opening and closing your game that should generate a new Mods folder. While the game is open enable Mods and CC.
A common mistake is looking for the Mods folder in the wrong path. Be sure that you are looking in the right place Documents>Electronic Arts>The Sims 4> Mods - Hello all. None of my furniture mods seems to show up in game. My game will recognize that I have them downloaded and unpacked, it will even tell me where they should be found when I type in the search bar, yet the objects themselves wont show up in build/buy mode.
I made sure to put the furniture mods and scripts in the mods folder just like the rest of the cc I have downloaded (clothes, hair, etc), nothing is more than one sub folder deep within the mod. Everything is extracted. I made sure that I have all required expansion/game/stuff packs required. I also made sure I have any mesh, or other requirements downloaded. All of my other types of mods work, its just the stuff I am supposed to be able to find in the build/buy section.
So my question is, what am I doing wrong? Or, what should I do? I really want the bunk bed and cabinet cc's I downloaded lol. - Pahndamonium325 years agoSeasoned Ace
"adnarimBackwards;c-17710295" wrote:
Hello all. None of my furniture mods seems to show up in game. My game will recognize that I have them downloaded and unpacked, it will even tell me where they should be found when I type in the search bar, yet the objects themselves wont show up in build/buy mode.
I made sure to put the furniture mods and scripts in the mods folder just like the rest of the cc I have downloaded (clothes, hair, etc), nothing is more than one sub folder deep within the mod. Everything is extracted. I made sure that I have all required expansion/game/stuff packs required. I also made sure I have any mesh, or other requirements downloaded. All of my other types of mods work, its just the stuff I am supposed to be able to find in the build/buy section.
So my question is, what am I doing wrong? Or, what should I do? I really want the bunk bed and cabinet cc's I downloaded lol.
You could try resetting your Mods folder. Cut and Paste the Mods folder to your desktop. Then open and close your game. This should generate a new Mods folder. Cut and paste your Mods over to the new folder.
Also, if you are using One Drive, that can confuse the game into looking in the wrong place for your Mods folder. You may want to turn One Drive off. - > @Bananas_45 said:
> (Quote)
>
> You could try resetting your Mods folder. Cut and Paste the Mods folder to your desktop. Then open and close your game. This should generate a new Mods folder. Cut and paste your Mods over to the new folder.
>
> Also, if you are using One Drive, that can confuse the game into looking in the wrong place for your Mods folder. You may want to turn One Drive off.
I just did both of those things. No luck so far. - Pahndamonium325 years agoSeasoned Ace
"adnarimBackwards;c-17712334" wrote:
> @Bananas_45 said:
> (Quote)
>
> You could try resetting your Mods folder. Cut and Paste the Mods folder to your desktop. Then open and close your game. This should generate a new Mods folder. Cut and paste your Mods over to the new folder.
>
> Also, if you are using One Drive, that can confuse the game into looking in the wrong place for your Mods folder. You may want to turn One Drive off.
I just did both of those things. No luck so far.
Are you sure Mods and CC are enabled in your game? - > @Bananas_45 said:
> (Quote)
>
> Are you sure Mods and CC are enabled in your game?
Yes. I have triple checked it and, as I stated in my previous post, my other mods and cc work just fine. I have a lot of clothing and hair cc, and a couple of game mods that work (save for the furniture they are supposed to include). I wonder if I need to uninstall and reinstall my game. Do you think it might help? Would that then mean that I lose my save files? - Pahndamonium325 years agoSeasoned Ace
"adnarimBackwards;c-17713277" wrote:
> @Bananas_45 said:
> (Quote)
>
> Are you sure Mods and CC are enabled in your game?
Yes. I have triple checked it and, as I stated in my previous post, my other mods and cc work just fine. I have a lot of clothing and hair cc, and a couple of game mods that work (save for the furniture they are supposed to include). I wonder if I need to uninstall and reinstall my game. Do you think it might help? Would that then mean that I lose my save files?
You shouldn't have to uninstall and reinstall but, if you decide to, be sure to move your Mods, Saves, and Tray folders to your desktop so you don't lose your data.
@rosemow? Are you still around? DO you have any tips?
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