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bananabread1234's avatar
10 years ago

Slider resources?

What I'm looking for is details on the 0xC5F6763E type of files for the sliders, specifically the "Region" section. It controls where the slider is accessible from. Can SimGuruModSquad give us a list of regions in CAS? For example the following is a list the modding community has discovered so far:
0x0000000E breast
0x00000010 head
0x0000001C body
0x00000018 buttock
0x00000019 thighs
  • Here you go:


    0x00 = SIMREGION_EYES = 0,
    0x00 = SIMREGION_FACE_START = SIMREGION_EYES,
    0x01 = SIMREGION_NOSE,
    0x02 = SIMREGION_MOUTH,
    0x03 = SIMREGION_CHEEKS,
    0x04 = SIMREGION_CHIN,
    0x05 = SIMREGION_JAW,
    0x06 = SIMREGION_FOREHEAD,

    // Modifier-only face regions
    0x08 = SIMREGION_BROWS = 8,
    0x09 = SIMREGION_EARS,
    0x0a = SIMREGION_HEAD,

    // Other face regions
    0x0c = SIMREGION_FULLFACE = 12,
    0x0c = SIMREGION_FACE_END = SIMREGION_FULLFACE,

    // Modifier body regions
    0x0e = SIMREGION_CHEST = 14,
    0x0e =SIMREGION_BODY_START = SIMREGION_CHEST,
    0x0f =SIMREGION_UPPERCHEST,
    0x10 =SIMREGION_NECK,
    0x11 =SIMREGION_SHOULDERS,
    0x12 =SIMREGION_UPPERARM,
    0x13 =SIMREGION_LOWERARM,
    0x14 =SIMREGION_HANDS,
    0x15 =SIMREGION_WAIST,
    0x16 =SIMREGION_HIPS,
    0x17 =SIMREGION_BELLY,
    0x18 =SIMREGION_BUTT,
    0x19 =SIMREGION_THIGHS,
    0x1a =SIMREGION_LOWERLEG,
    0x1b =SIMREGION_FEET,

    // Other body regions
    0x1c =SIMREGION_BODY,
    0x1d =SIMREGION_UPPERBODY,
    0x1e =SIMREGION_LOWERBODY,
    0x1e =SIMREGION_BODY_END = SIMREGION_LOWERBODY, // body end

    0x1f =SIMREGION_ALL = SIMREGION_BODY_END + 1, // all


  • > @SimGuruModSquad said:
    > Hey simmythesim - I've updated the post to explicitly show the number. Hope this helps.

    Documentation like this makes modding much more pleasant.

    Thanks!
  • > @SimGuruModSquad said:
    > Here you go:
    > SIMREGION_EYES = 0, SIMREGION_FACE_START = SIMREGION_EYES, SIMREGION_NOSE, SIMREGION_MOUTH, SIMREGION_CHEEKS, SIMREGION_CHIN, SIMREGION_JAW, SIMREGION_FOREHEAD, // Modifier-only face regions SIMREGION_BROWS = 8, SIMREGION_EARS, SIMREGION_HEAD, // Other face regions SIMREGION_FULLFACE = 12, SIMREGION_FACE_END = SIMREGION_FULLFACE, // Modifier body regions SIMREGION_CHEST = 14, SIMREGION_BODY_START = SIMREGION_CHEST, SIMREGION_UPPERCHEST, SIMREGION_NECK, SIMREGION_SHOULDERS, SIMREGION_UPPERARM, SIMREGION_LOWERARM, SIMREGION_HANDS, SIMREGION_WAIST, SIMREGION_HIPS, SIMREGION_BELLY, SIMREGION_BUTT, SIMREGION_THIGHS, SIMREGION_LOWERLEG, SIMREGION_FEET, // Other body regions SIMREGION_BODY, SIMREGION_UPPERBODY, SIMREGION_LOWERBODY, SIMREGION_BODY_END = SIMREGION_LOWERBODY, // body end SIMREGION_ALL = SIMREGION_BODY_END + 1, // all

    EDIT: Thanks, but do you have to convert it to hexadecimal first?
    Also, I assume these are in numbered order? So SIMREGION_BODY_START would be 15 and SIMREGION_UPPERCHEST would be 16?

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