Here you go:
0x00 = SIMREGION_EYES = 0,
0x00 = SIMREGION_FACE_START = SIMREGION_EYES,
0x01 = SIMREGION_NOSE,
0x02 = SIMREGION_MOUTH,
0x03 = SIMREGION_CHEEKS,
0x04 = SIMREGION_CHIN,
0x05 = SIMREGION_JAW,
0x06 = SIMREGION_FOREHEAD,
// Modifier-only face regions
0x08 = SIMREGION_BROWS = 8,
0x09 = SIMREGION_EARS,
0x0a = SIMREGION_HEAD,
// Other face regions
0x0c = SIMREGION_FULLFACE = 12,
0x0c = SIMREGION_FACE_END = SIMREGION_FULLFACE,
// Modifier body regions
0x0e = SIMREGION_CHEST = 14,
0x0e =SIMREGION_BODY_START = SIMREGION_CHEST,
0x0f =SIMREGION_UPPERCHEST,
0x10 =SIMREGION_NECK,
0x11 =SIMREGION_SHOULDERS,
0x12 =SIMREGION_UPPERARM,
0x13 =SIMREGION_LOWERARM,
0x14 =SIMREGION_HANDS,
0x15 =SIMREGION_WAIST,
0x16 =SIMREGION_HIPS,
0x17 =SIMREGION_BELLY,
0x18 =SIMREGION_BUTT,
0x19 =SIMREGION_THIGHS,
0x1a =SIMREGION_LOWERLEG,
0x1b =SIMREGION_FEET,
// Other body regions
0x1c =SIMREGION_BODY,
0x1d =SIMREGION_UPPERBODY,
0x1e =SIMREGION_LOWERBODY,
0x1e =SIMREGION_BODY_END = SIMREGION_LOWERBODY, // body end
0x1f =SIMREGION_ALL = SIMREGION_BODY_END + 1, // all