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8 years ago
Ok, I think I get something I didn't before. I wanted to check your code to verify, but for some reason, your CodePaste links aren't working for me anymore. Anyway, I think it's to do with the constraint.
I don't remember for sure what constraints you still had in there, if any. But I think the posture_manifest_tuning part may be vital to put the sim in the peeing stance. The body_target_tuning part can probably be deleted; I'd have to review the tdesc on that to be certain. But now that I'm thinking about how the toilet animation looks normally from my recollection, I think it's mostly just a static posture.
So you could try the following for constraints (if you haven't already) and see what happens:
I don't remember for sure what constraints you still had in there, if any. But I think the posture_manifest_tuning part may be vital to put the sim in the peeing stance. The body_target_tuning part can probably be deleted; I'd have to review the tdesc on that to be certain. But now that I'm thinking about how the toilet animation looks normally from my recollection, I think it's mostly just a static posture.
So you could try the following for constraints (if you haven't already) and see what happens:
HUMAN
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