11 years ago
Wall textures on corners
I'm trying to figure out how the game knows which texture to apply on corners, for walls like the wood siding and brick styles that have left/right corners. Tried poking at two that behave differently in game:
CWAL 0xD5F0F921-0x00000000-0x0000000000002FC9 (siding)
CWAL 0xD5F0F921-0x00000000-0x0000000000009898 (brick)
The brick one will use corner textures on a 1-unit wide wall; siding needs 2 units for a corner texture to appear. But why?
Looking at those CWALs I can't find a meaningful difference =/ except maybe for
--- CountedTGIBlockList: ProductStyles (0x1) ---
: 0x9F5CFF10-0x00000000-0x000000000000270B
in the siding one (no such list in the brick CWAL). That type is currently UNKN .. does anyone know what 0x9F5CFF10 is? @SimGuruModSquad?
If this isn't in the CWAL, where else could it be hiding?
CWAL 0xD5F0F921-0x00000000-0x0000000000002FC9 (siding)
CWAL 0xD5F0F921-0x00000000-0x0000000000009898 (brick)
The brick one will use corner textures on a 1-unit wide wall; siding needs 2 units for a corner texture to appear. But why?
Looking at those CWALs I can't find a meaningful difference =/ except maybe for
--- CountedTGIBlockList: ProductStyles (0x1) ---
: 0x9F5CFF10-0x00000000-0x000000000000270B
in the siding one (no such list in the brick CWAL). That type is currently UNKN .. does anyone know what 0x9F5CFF10 is? @SimGuruModSquad?
If this isn't in the CWAL, where else could it be hiding?