@Bluebellflora
Thank you for your help! I just tried setting up a new profile and the game still wouldn't start.
I should probably get a new computer soon, but it's in good shape and runs fine other than this issue (and tbh I can see on Activity Monitor that the memory pressure is fine even while the Sims is on) so I have to decide if it's worth it to upgrade mainly for games. It seems like it should at least run since I meet the minimum specs, even if they're on the low end. It's also odd that the game ran before July--I wonder if it's just growing incompatibility with older machines?
In any case, here's the lastexception file (for some reason it won't attach, so I'll paste below. Thank you for having a look!
edit: okay, so AS I posted this I tried one more time to open the game and it started for the first time in months. Weirdly, it's running super fast. I have no idea what changed.... I am not positive it'll happen again, but really odd!
the file:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>4394d3a9456301265d06d189</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2019-06-16 22:30:35</createtime><buildsignature>Local.Unknown.Unknown.1.51.77.1220-1.200.000.389.Release</buildsignature><categoryid>__init__.py:457</categoryid><desyncid>4394d3a9456301265d06d189</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: type object 'ComponentContainer' has no attribute 'set_last_user_directed_action_time') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1631, in do_pre_run_behavior File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4488, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4255, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1549, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1602, in _detach_from_group File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 818, in detach File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 1042, in _remove File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 1056, in shutdown File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 964, in remove File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4488, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4255, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1548, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4420, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4594, in _update_autonomy_timer_on_cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 7115, in _update_autonomy_timer File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 457, in exported_func AttributeError: type object 'ComponentContainer' has no attribute 'set_last_user_directed_action_time' rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4394d3a9456301265d06d189</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2019-06-16 23:01:28</createtime><buildsignature>Local.Unknown.Unknown.1.51.77.1220-1.200.000.389.Release</buildsignature><categoryid>posture.py:1971</categoryid><desyncid>4394d3a9456301265d06d189</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Posture Exit(posture_CarryNothing:4068) called multiple times without a paired entry. Sim: ) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1983, in _do_end File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1971, in get_end RuntimeError: Posture Exit(posture_CarryNothing:4068) called multiple times without a paired entry. Sim: rtim=0</desyncdata></report>
</root>