I am facing a similar issue as as a Build/Buy crash, and I have some information I've dug up! This is for the most recent patch made on November 4.
Platform: PC (Windows 10/11)
After the most recent update, attempting to take screenshots or entering Build/Buy mode causes severe instability. Taking multiple screenshots in CAS results in a white-screen freeze that hard-locks the entire system, requiring a manual restart. Build/Buy mode typically crashes to desktop within seconds of loading. This issue persists even in a completely clean, unmodded game environment.
To rule out user-side issues, I have done the following:
- Removed all mods and CC.
- Cleared all caches (localthumbcache, spotlight, etc.).
- Repaired game files through the EA App.
- Deleted and regenerated my entire Documents/EA folder (fresh installation).
- Retrimmed my SSD to ensure the game’s files were not being read from degraded sectors
- Verified GPU drivers are up to date.
- Tested multiple other GPU-intensive games, all of which run without issue.
- Restarted my system multiple times to clear RAM and cached data.
Despite the above steps, the issue continues.
Additional Details:
- The file originally showing corruption was DeltaBuild00 (Build/Buy resources).
- I manually deleted that file and allowed the game to regenerate a fresh version.
- The regenerated file did not resolve the issue; the freeze and crashes still occur.
- To test reproducibility, I launched a completely clean game and spammed the C key in CAS — this immediately caused a white-screen freeze and a full system lock that required a hard reboot.
This behavior only began after the recent patch and does not occur in any other games on my system.
Expected Result:
Screenshots should save normally, and Build/Buy mode should load without crashing.
Actual Result:
White-screen freeze requiring full system reboot, and Build/Buy crashes to desktop.
Additional Diagnostic Information:
My Reliability Monitor shows 12 critical failures of TS4_x64.exe within 24 hours, all with “Stopped Responding” rather than a normal faulting module crash. One incident caused a full system hang requiring a hard reboot — the first on this machine in its entire lifespan.
This indicates the game is entering a non-recoverable hang at the GPU/rendering level rather than a standard crash. No other applications (including high-load games like Warframe) exhibit this behavior, and no system or driver faults are recorded — only TS4_x64.exe.
This is the full error code that came with each and every one of those failures:
Faulting application name: TS4_x64.exe, version: 1.119.109.1020, time stamp: 0x6902b3c2
Faulting module name: VCRUNTIME140.dll, version: 14.44.35211.0, time stamp: 0x0f259d81
Exception code: 0xc0000005
Fault offset: 0x00000000000123d4
Faulting process id: 0x1A80
Faulting application start time: 0x1DC549C6A2434B3
Faulting application path: C:\Program Files\EA Games\The Sims 4\Game\Bin\TS4_x64.exe
Faulting module path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
Report Id: b2d8766d-1354-4968-b412-0c211e272a2e
Faulting package full name:
Faulting package-relative application ID:
Event Viewer shows repeated Application Error 1000 entries: TS4_x64.exe crashing in VCRUNTIME140.dll with exception 0xc0000005 on version 1.119.109.1020. This is a game-side access violation, not a hardware fault.
Please escalate this to a Dev before this happens to anyone else.