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Truth-Bomber's avatar
Truth-Bomber
New Traveler
3 months ago

How i think the WCS should be played

For many years i have felt that the world champ server is hardly a world champ server, firstly, the same guys team win every year regardless of how many try to kill him, so its a 1 horse race and EA don't care as long as they get paid, but anyway, a champion sever should be a normal non malus world that is completely unfundable with each player have 300cp and 2days12hrs rt cap as standard and pup pvp rules back to how they were when this game was at its best.

after all its not a true championship if the game aint even, no pay to win, i know EA won't ever do this cos they all about the dollar and not the players but worth a try lol

5 Replies

  • good to see this post getting some attention, spread the word guy lets get this upvoted enough for EA to take notice

  • F1jjYR3's avatar
    F1jjYR3
    Seasoned Vanguard
    2 months ago

    limit cp, set defence artillery to a very short calibration time, let defence gain research points.

  • F1jjYR3's avatar
    F1jjYR3
    Seasoned Vanguard
    2 months ago

    good points.

    but here is my pessimistic self talking. the game would be long to the center but that does not bother me. what bothers me is that this game was designed to be played in a large social groups who are desciplined and understand character development around the actual game. an alliance must have a resilient character setting were its logic is defendable. so players must interact in a principled way or the strategy will implode like I'm sure so many have experienced. 

    this level of socializing does not happen so naturally the game is bent toward the fast rush. I m convinced that most early winning alliances are a few people with multiple accounts which are well funded. no big deal.  even alliance defence is heavily biased to attackers as to get it over with quickly.  a small attack group can **bleep** multiple alliances in 6 maybe 10 hours while the defenders are away.  some people don't even bother to place artillery because what's the point? I mean you can't get 100 or 50 or 25 online "friends" to play and learn just for fun anyway...... so the first defense is likely the last.

     

     

  • Truth-Bomber's avatar
    Truth-Bomber
    New Traveler
    2 months ago

    yes a compromise like this for rt and cp could work well indeed, it would be nice if EA would join this discussion and value the idea as our combined idea would revamp the wcs and the removal of pay to win and malus i think would bring a lot more players to the wcs also, i truly wish they would do this even just once to see how well it went 

  • Fighting95's avatar
    Fighting95
    Rising Traveler
    3 months ago

    i like it , would be a good leveller to the game  and would give a good indication of players abilities.

    and with the kill to get crys , it might make a real difference to the outcome or it might be over in 3 days 😂

    this is edit ... after thinking about it , maybe the way it could work for everyone , EA included

    everyone starts with the 300cp and 2 .5 days rt  but can fund up to 500cp and 4days RT  .

    this might be a good compromise for all , and not hog tying the players who dont fund in game , it may even open there eyes to funding while playing even if its just a small amount on a normal world 

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