Forum Discussion
- I voted No because i would much rather have "Angry Mob" task so that the game continues to look and run as it is now without having different menus and such.
http://forum.ea.com/eaforum/posts/list/9502749.page#28604134 - Nightmare3102Seasoned RookieTrue, get's on my nerves having to keep searching for people.
The Oompa Loompa thing is purely my obsession, love em, although I mean the classic Oompa Loompas from Gene Wilders Willy Wonka and the Chocolate factory (as have previously been on The Simpsons) not the newer Oompa Loompas. - Voted YES! of course as always seem to lose someone at some stage :lol:
Here is my idea to use an existing screen we already have to make life easy to find the characters we are looking for, if they now on a task they are lite up if they are on a task they could be greyed out :)
Also to add to this i would like Maxx's idea of the angry mob task but as a separate task for everyone to do :) - Nightmare3102Seasoned Rookie
NeoSEC28 wrote:
Voted YES! of course as always seem to lose someone at some stage :lol:
Here is my idea to use an existing screen we already have to make life easy to find the characters we are looking for, if they now on a task they are lite up if they are on a task they could be greyed out :)
Also to add to this i would like Maxx's idea of the angry mob task but as a separate task for everyone to do :)
I like both ideas, although with the angry mob task, I think it should be varied time limits. That would be cool :D
I want something like your idea for the character locator that would be cool NeoSEC28 wrote:
Voted YES! of course as always seem to lose someone at some stage :lol:
Here is my idea to use an existing screen we already have to make life easy to find the characters we are looking for, if they now on a task they are lite up if they are on a task they could be greyed out :)
Also to add to this i would like Maxx's idea of the angry mob task but as a separate task for everyone to do :)
Yes this idea is not that bad but still would take time to go through each category to see who is on task or not and might be faster to just search your town. (Why is Lenny so hard to find?...Well he is for me anyways). plus it would have to be something different that "greyed out" because for us that don't have all the characters we already have lots "greyed out"Nightmare3102 wrote:
NeoSEC28 wrote:
Voted YES! of course as always seem to lose someone at some stage :lol:
Here is my idea to use an existing screen we already have to make life easy to find the characters we are looking for, if they now on a task they are lite up if they are on a task they could be greyed out :)
Also to add to this i would like Maxx's idea of the angry mob task but as a separate task for everyone to do :)
I like both ideas, although with the angry mob task, I think it should be varied time limits. That would be cool :D
I want something like your idea for the character locator that would be cool
the only reason i suggested 90 minutes is because nobody has tasks that length so everyone would be available to do have this taskMaxxSpider wrote:
NeoSEC28 wrote:
Voted YES! of course as always seem to lose someone at some stage :lol:
Here is my idea to use an existing screen we already have to make life easy to find the characters we are looking for, if they now on a task they are lite up if they are on a task they could be greyed out :)
Also to add to this i would like Maxx's idea of the angry mob task but as a separate task for everyone to do :)
Yes this idea is not that bad but still would take time to go through each category to see who is on task or not and might be faster to just search your town. (Why is Lenny so hard to find?...Well he is for me anyways). plus it would have to be something different that "greyed out" because for us that don't have all the characters we already have lots "greyed out"
This is a very good point, i didnt think about the characters people might not have :( Damn thats kinda blown my idea out the window there a little lol I thought of that screen cos all the characters are there already and it wouldnt make life too difficult for EA to put this into action :)
Think i may need to go back to the drawing board now :lol: My idea was almost sound :P- Nightmare3102Seasoned Rookie
MaxxSpider wrote:
Nightmare3102 wrote:
NeoSEC28 wrote:
Voted YES! of course as always seem to lose someone at some stage :lol:
Here is my idea to use an existing screen we already have to make life easy to find the characters we are looking for, if they now on a task they are lite up if they are on a task they could be greyed out :)
Also to add to this i would like Maxx's idea of the angry mob task but as a separate task for everyone to do :)
I like both ideas, although with the angry mob task, I think it should be varied time limits. That would be cool :D
I want something like your idea for the character locator that would be cool
the only reason i suggested 90 minutes is because nobody has tasks that length so everyone would be available to do have this task
That's fair enough, but with me it depends on what I am doing sometimes I set 4 hour tasks, some 6 hrs last time I play at night I set everyone on 12 hour tasks. So I would be happy to select how long you want to be honest Nightmare3102 wrote:
MaxxSpider wrote:
Nightmare3102 wrote:
NeoSEC28 wrote:
Voted YES! of course as always seem to lose someone at some stage :lol:
Here is my idea to use an existing screen we already have to make life easy to find the characters we are looking for, if they now on a task they are lite up if they are on a task they could be greyed out :)
Also to add to this i would like Maxx's idea of the angry mob task but as a separate task for everyone to do :)
I like both ideas, although with the angry mob task, I think it should be varied time limits. That would be cool :D
I want something like your idea for the character locator that would be cool
the only reason i suggested 90 minutes is because nobody has tasks that length so everyone would be available to do have this task
That's fair enough, but with me it depends on what I am doing sometimes I set 4 hour tasks, some 6 hrs last time I play at night I set everyone on 12 hour tasks. So I would be happy to select how long you want to be honest
makes sense but basically what i was going for is a way to gather everyone together and the time would not be very long and once the job is done everyone should be together and not that hard to find. i guess they could make it a 9 hour job too since that is not used either- I think there should just be 2 numeric values with labels. One for idle characters, and one for characters that have tasks completed, so it does both. I know some people like to clear everything first, then it's a game of Where's Waldo finding all the runners. But if there was a list of characters that had tasks completed, then it would also let you know how many have thumbs up, so you know how many are still free-range/done at a building with tasks to be cleared.
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