Forum Discussion
- 4junk3000New SpectatorAre you doing the store task that generates hats? You choose which one they all make. Make more hats!
- Same problem..
Always doing hats, but get a crap ton of axes..
Probably conncted to the fact that when tapping a bandit you either get 16 axes or 8 hats.... And you get axes, 2 ouf of 3 times, thus ~32 axes per 8 hats.. - http://www.abc.net.au/triplej/breakfast/img/stories/20150409_hats_450.jpg
- My game is the complete opposite I have thousands of hats but am always running out of axes. I have been working on the Axes jobs the whole event except where daily task or story line required otherwise.
MaxxSpider wrote:
http://www.abc.net.au/triplej/breakfast/img/stories/20150409_hats_450.jpg
I'll take 2 of the Leprechaun-looking ones.- DigitalBagginsNew Novice
MaxxSpider wrote:
http://www.abc.net.au/triplej/breakfast/img/stories/20150409_hats_450.jpg
Finally Max spider has a great idea the pic is funny - anaquarindNew SpectatorIf you're generating hats constantly from the Saloon and still running a deficit, it's probably because you've had bad luck with the General Store tasks. Just like with the Rail Yard, when you're stuck making, say, bottles from the tasks constantly.
If you're indeed sending your Springfielders constantly to make hats, then this is all you can do. Short of buying premium characters, you will have no other control of which resources are generated. - http://i.imgur.com/F1QVvRr.gif
- I have a theory on this.
I have the same issue.
And yes I've been producing hats non-stop at the town square,
I wonder if I start producing nonstop AXs (and ignore common sense) Hats will start pouring in ?
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