hijoel90
3 months agoNew Rookie
UFC 6 or UFC 5 Master Wishlist & Career Mode Rework – The Future of MMA Gaming
Dear EA Sports Team / UFC Gaming Community,
Hope you're all good. As an old-school UFC game and MMA fan, I've made an extensive wishlist for UFC 6 that outlines features I believe will take the game to the next level. The presentation includes a complete overhaul of gameplay mechanics, new modes of play, and a complete reworking of Career Mode. See it below and consider what's in store for MMA gaming!
UFC 6: Complete Wishlist & Career Mode Rework
The future begins here.
1. Gameplay & Mechanics Overhaul
• Sophisticated Ground Game:
• Bring back Grapple Assist or introduce slick transitions.
• Add scrambling mini-games, cage wall reversals, and realistic clinch control.
• New Submission Options:
• Introduce standing guillotine, flying triangle, Suloev stretch, buggy choke.
• Damage System:
• Realistic cuts, viewable limps, and hand injuries.
• Implement doctor stoppages and cumulative trauma (CTE/chin degradation).
• Fight IQ AI
• AI picks up your style mid-fight.
• Corner advice mid-round: "Time that left hook!" or "Sprawl next time!"
2. Game Modes
• The Ultimate Fighter (TUF):
• Live-in house drama, team rivalries, coach-led training.
• Legacy Mode:
• Fight through decades (2000s–2020s) against legends such as GSP, Ronda, and more.
• Pride rules, bare-knuckle throwbacks, or vale tudo era options.
• Event Simulator:
• Create your own cards, simulate outcomes, and watch rankings change.
• Fight Night Throwback:
• A sub-mode that is focused on boxing with legends such as Ali, Tyson, and Canelo.
3. Rework Career Mode – "The Road to Greatness"
This is where UFC Career Mode needs the most overhaul.
Eliminate or Revamp the Longevity System
The current longevity meter is one of the most unrealistic and limiting game mechanics. It artificially creates tension and forces retirement prematurely, ignoring how real fighters slowly decline, remake themselves, or even achieve comeback late careers. Guys such as Glover Teixeira, Randy Couture, and even Robbie Lawler didn't see linear decline—so why must we be robbed of greatness upon filling a bar?
• Implement a Wear-and-Tear/Attrition System that logs damage per bout, having an impact on stats in real-time (e.g., slower reflexes, lower durability).
• Provide career-altering injuries—a torn ACL might push back fights, or broken hands might diminish striking ability for months.
• Let players retire naturally, with narratives and media chatter encouraging retirement when performance starts to decline or opponents catch up.
• Amateur Origins:
• Choose starting location: college wrestling, Bangkok street Thai boxing, or Rio BJJ academy.
• Fight in fantasy versions of PRIDE, EliteXC, WEC, or Strikeforce.
• Build fanbases, rivalries, and hype before arriving at the UFC.
• Evolving Fighter System:
• Learn new skills through usage and sparring.
• Watch your fighter age with time—brawlers age more quickly than technicians.
• Rivalries & Relationships:
• Engage in trash talk via social media, press conferences, and in-game cutscenes.
• Friends and foes will affect matchmaking and gym politics.
• Lifestyle Mode:
• Control equipment, tattoos, nutritionists, agents, sponsorships, and even retire early due to injuries.
4. Online Enhancements
• Online Career Path:
• Start in online amateur leagues, build a team (gym), win belts live.
• Interactive online trash talk, hype feeds, and gym rivalries.
• Ranked Mode Evolution:
• Weight-class-based matchmaking.
• Risk-reward match bonuses—XP, gloves, or highlight reel slots.
• Camp Mode:
• Online teams, shared gyms, in-game belts, and sparring sessions.
5. Presentation & Immersion
• Commentary Variety:
• Switch commentators: Rogan & DC, Anik & Bisping, or international commentary teams.
• Fight Week Features:
• Live weigh-ins, tense staredowns, media scrums.
• Custom Walkouts:
• Choose national flags, special chants ("Diaz! Diaz!"), and custom music.
• Real Cornermen:
• Real coaches like Trevor Wittman & Eugene Bareman.
• Mid-fight impact (boost regen, new game plan).
6. Fighter Creation & Customization
• More Create-a-Fighter:
• Add aging, scars, broken noses, eye injuries, and tattoos.
• Personalize walkout routines, callouts, and post-fight reactions.
• Style Identity Presets:
• Choose from archetypes like "Dagestani Wrestler," "Muay Thai Pressure Fighter," or "BJJ Counter Artist."
• Chemistry System:
• Relationships with coaches matter—some fighters excel, others find themselves trapped in specific camps.
7. Bonus Features
• Rule Sets & Environments:
• PRIDE rules, ONE rules, bare-knuckle, and custom cage settings.
• Crossover Fighters:
• Bring in stars from other combat sports, like Tyson Fury, Canelo, Gordon Ryan, Tenshin Nasukawa, and Buakaw Banchamek.
• Universe Mode (Franchise-Style):
•Create your own MMA promotion—sign fighters, market events, replicate rankings and rivalries over time.
Thanks so much for taking the time to read over this wishlist. I am confident that these additions will make UFC 6 the ideal MMA gaming experience, reproducing the thrill, theatrics, and sophistication of the sport. Let's bring the future of MMA gaming into being!
Looking forward to getting your comments and hopefully some of these ideas seeing the light.
Best regards,
pndjoel