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UmtkutT_TR's avatar
UmtkutT_TR
Seasoned Newcomer
8 months ago

Why Are We Still Playing With 200ms Ping in 2025? Banned for Avoiding Matches

I know there are a lot of discussions about this, but I just got banned for abandoning games before they started. The reason? My last 5 matchups were all around 200–250 ms. I don’t want to play with that kind of latency.And here’s the thing — this would be so easy to fix. Just add a system where if the ping is lower than 100 ms, match us up. If not, keep searching. I don’t care how long I have to wait — 10 minutes, 30 minutes — it doesn’t matter. I just don’t want to be punished because of high latency.Oh, and by the way, I know EA doesn’t care about this. If they did, they would have fixed it a long time ago. I’ve been dealing with this since UFC 3, and now after two more games, the problem is still here. Nothing has changed. I’m just asking for one thing a ping limit in matchmaking. Please, just once, care about this.

2 Replies

  • Anything over 100ms ping is unplayable; you simply can't improve your timing for certain moves and  grappling transitions if the latency is that high and constantly fluctuating. In standard MMA online modes, it’s easy to back out on the selection screen because you have a reasonable amount of time while choosing characters. However, you can’t do this as easily in Online Career Mode.

    To avoid this, the solution is simple: set up a connection killswitch within arm’s reach of your seat. An easy way to do this is to use an Ethernet connection through a nearby patch panel. If you see a ping over 100ms during the CAF transition, just pull the cable before the match loads. This eliminates the frustration of playing against laggy Wi-Fi users. While you could technically 'train' yourself to navigate the PS5 restart option like a combo, you apparently—so they say—still run the risk of being banned for 'game evasion' if you aren’t fast enough.

    The killswitch method is safer and easier, but it must be done on the character selection or pre-fight emote screen. By doing it then, no one loses points, gets a 'W', or takes an 'L'—no harm, no foul. EA should have given us this option, but they didn’t. While using a killswitch mid-game should be flagged as cheating, I’m not sure if EA UFC 5 has actually taken action against lag-switchers, despite claiming they would. Was your experience a one-off, or have you been warned before for the same thing? A straight-up ban seems unlikely without prior warnings. Ultimately, disconnecting mid-game should result in an automatic DNF 'L' for the person who leaves and a 'W' for the person who stays. I would like to know more about your situation if you care to share, as something seems off. kind regards

  • I'm fine with anything under 200ms.

    150 is perfect still but 250-300 starts getting risky 

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