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EA_Barry
Community Manager
2 years agoAgreed, sometimes I prefer the audio from a view I do not use.
Thanks for posting.
- RobUrabus2 years agoRising Traveler
Agreed
At minimum a basic option for selectable sound mix independent of view
Or even better, "mix your own" to your liking with a sub menu of sliders - RobUrabus2 years agoRising Traveler
Has this progressed anywhere within EA?
Also, the Engine sounds need much more priority in the audio mix.
I need to have the co-driver and other sounds (Surfaces, etc) down at around 50% to get anywhere near a realistic level.
I'm using studio monitors with "TV" or "Headphone" mix applied- 2 years agoI would also like to add here:
Exhaust shots should be more expressive, recorded on a separate channel at a specific frequency. Now everything is mixed in the overall engine and exhaust noise. In DR2 and Dirt5 exhaust shots sounded much better than in ea wrc- RobUrabus2 years agoRising Traveler
After some quick testing tonight, I have discovered the perfect audio mix.
If you roll a car about 6 times so that both doors are removed, you get the perfect mix of engine, exhaust and drivetrain sounds.
Just Make that mix the default
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