The RWD snap loss/regain of grip is quite miserable feeling to drive. There's just no way of holding a nice slide in cars which are famous for going sideways.
However i have found that reducing your steering saturation to around 75% of what you use on other car classes helps a lot to at least catch the slide and prevent a full on spin.
But i agree with an above poster, it feels like the handling model has been skewed towards main it more exciting / engaging to controller users who can correct with the flick of a thumbstick, instead of wheel users who are able to input more fine steering and throttle adjustment but it's slower input (unless you whack down the DOR). Not that i have tried it on controller. That's just how it feels to me