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Model101T800's avatar
Model101T800
Seasoned Traveler
2 years ago

Suggestions for Improvements in EA WRC Esports Tournament and Game Features

Hello!

I would like to leave a few suggestions for the next EA WRC Esports Tournament:

  1. For the qualification stage, please consider allowing players to repeat scenarios an infinite number of times, similar to F1 Esports. This would help players complete races properly, as many might fall off cliffs or make mistakes that prevent them from finishing the race on their first try.

  2. Also similar to F1 Esports, please award more points to players who do not use assists.

Here are some suggestions for the game itself:

  1. Before including Esports, please address the stuttering issues. The game stutters at all graphic levels—low, medium, and high. This seems to be a coding issue rather than a hardware problem. For example, F1 2021 and F1 2022 had similar issues at release. Please fix EA SPORTS WRC in a similar manner.

  2. In future updates, if you plan to wipe the leaderboards, please refrain from doing so. Instead, delete time trial records that are the result of corner cutting or cheating. Players who have achieved their personal records fairly shouldn't have to reinvest their effort and time to replicate a clean performance.

  3. Allow us to watch the recording of the ghost without having to drive, so we can verify if the driver is racing cleanly or engaging in corner cutting or cheating.

  4. Similar to F1 games, please add the option to race against a player's ghost in Time Trial. Also, give us the ability to load their setup, just like in the F1 games.

  5. Please include an option to report players for cheating, similar to F1, to help prevent cheating in future Esports tournaments.

Thank you for taking the time to read these suggestions.

Best regards

15 Replies

  • Model101T800's avatar
    Model101T800
    Seasoned Traveler
    11 months ago

    Subject: Feedback on Stuttering and Physics Issues Across Driving Categories

    Dear EA WRC Sports Team,

    I hope this message finds you well.

    After testing all the driving categories today—Asphalt, Dirt, and Snow—I have observed several performance issues that I wanted to bring to your attention ( for PC only ):

    • Asphalt: I experience low stuttering, with only occasional micro-stutters.
    • Dirt: The stuttering occurs more frequently, resulting in medium-level interruptions.
    • Snow: Heavy stuttering occurs consistently, making the game almost unplayable in snow environments. Driving is nearly impossible.

    In addition, I’ve noticed that whenever my car or wheels come into contact with around 20-30 cm of snow, the car immediately spins out. In my opinion, the car should continue through such a small amount of snow rather than spinning. This leads me to believe that the snow physics may not be behaving correctly / as intended.

    As I mentioned in a previous post, I initially suspected the stuttering on Dirt Roads might be caused by dust particles ( kicked up from the ground by the car ) and now the same for Snow. I heavily suspect that the stuttering in Snow environments might be caused by snow particles - those falling from the sky and those kicked up from the ground by the car.

    Could this be a potential issue with the physics or particle optimization? I would greatly appreciate any feedback or insights you may have.

    Thank you for your time and attention to this matter. I look forward to hearing from you.

    Best regards

  • Model101T800's avatar
    Model101T800
    Seasoned Traveler
    11 months ago

    Subject: Suggestion for Time Trial Leaderboard Filters and Car Setup Behavior

    Hi EA WRC Team,

    I have a couple of suggestions and a question regarding the Time Trial leaderboards and car setups:

    1. Time Trial Leaderboard Filters:

      • Nationality: It would be great to have an option to filter leaderboards by nationality. For example, being able to see records set by drivers from specific countries like the UK, France, Germany, etc.
      • Cars: A filter to see results based on car manufacturers would also be useful. This could include filtering for specific brands like Audi, BMW, Toyota, etc., to compare how different cars perform on the same stages.
    2. Car Setup Behavior Across Different Surfaces: I noticed that my dirt setup for a car doesn't behave the same on asphalt or snow. Is this expected, or should a car setup behave consistently regardless of the surface? If it's due to the different road types affecting car behavior, some clarification on this would be helpful.

    Thanks for considering these suggestions, and I look forward to any insights on the car setup behavior!

    Best regards

  • Model101T800's avatar
    Model101T800
    Seasoned Traveler
    11 months ago

    Subject: Boost Issue in WRC 1 Cars During Time Trial

    Hello EA WRC SPORTS Team,

    I've encountered a persistent issue with the boost system in WRC 1 cars during Time Trial sessions. The boost seems to function properly only at the start line with the marshalls, using about half of it right there and then it suddenly stops. For the rest of the stage, where I should have gotten around 3-5 more boosts, the system malfunctions and the boost abruptly ends after using just 1%. Following this, two scenarios typically occur:

    1. The boost regenerates fully, but when I press the throttle—regardless of whether I set it to Cautious, Balanced, or Aggressive—the boost does not work. Only about 1% is used before it suddenly stops. I've tried varying the pedal pressure to 50%, 75%, and 100%, but it always stops abruptly after regeneration. I am convinced it should not behave this way.

    2. The boost regenerates fully but does not turn green and stays white. After this point, no matter how many times I brake, the boost does not activate. If it does turn green, it only does so for a brief moment—about 1 millisecond or 1 second—then stops abruptly ( see screenshot attached ).

    Due to this issue, I have lost significant time in Time Trial, possibly around 1-3 seconds. I am attaching a photo to illustrate this problem further.

    Could you please look into this issue and provide some clarification or a fix? It would be great to understand if there's a specific mechanic I'm missing or if this is indeed an issue that needs addressing.

    Why does the boost abruptly stop at the starting line and during the Time Trial Stage ? Must I press the throttle pedal twice ?

    Thank you for your attention to this matter.

    Best regards

  • Model101T800's avatar
    Model101T800
    Seasoned Traveler
    10 months ago

    Subject: Rally Driver Name Change Issue Across All Car Classes

    Hi,

    I've recently driven cars across all classes, and I noticed that only some cars update the default names of real rally drivers to my selected driver and copilot names.

    Shouldn't all cars, regardless of class, automatically replace the real driver names with my chosen ones?

    This inconsistency is a bit confusing. Can you clarify if this is intentional or if it's something that needs fixing?

    Thanks!

  • Model101T800's avatar
    Model101T800
    Seasoned Traveler
    8 months ago

    Subject: Feedback on Multiplayer Competition Score Saving and Game Stability


    Hello EA WRC Team,

    I wanted to provide some feedback regarding multiplayer competitions based on my experience. I was able to play from July to October, but after the October update, I was unable to play the game until now, in December.

    When participating in multiplayer competitions, I noticed that if I restart a stage, my score does not save. This is a major issue, especially compared to F1 Esports, where virtual drivers can restart scenarios as many times as they want, and their best score is still saved to the leaderboard.

    In WRC, this does not happen consistently. If I complete a stage perfectly, the score saves. However, if I make a mistake and restart the stage to achieve a better score, the improved result is often not recorded on the leaderboard. In order to get the score saved on the leaderboard, I have to quit the started stage, go back to the main menu, and re-enter the multiplayer competition. If I then drive with no mistakes, my new score is saved. However, if I make a mistake again, I have to repeat the same procedure—exiting the stage, returning to the main menu, re-entering the competition, and attempting the stage again without mistakes. This is frustrating, as players should be able to restart the stage and improve their performance without needing to exit and re-enter the competition from the menu.

    Additionally, I’ve encountered game stability issues when restarting stages:

    • The game sometimes crashes after attempting to restart.
    • Stuttering frequently occurs during these scenarios.

    I strongly suggest fixing these issues before WRC Esports is implemented. This will ensure a smoother and more competitive experience for all players.

    Thank you for your time, and I hope these concerns can be addressed soon.

    Best regards

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