Forum Discussion

Borisssito_GRF's avatar
2 years ago

UI/UX suggestions

There are some serious UX flow issues with the current menu system, I'm suprised no playtest covered this. To name the few:

- UI is just huge (mobile like?) not showing enough information on one screen

- Clubs menu not sorted in any logical way (not by ending time, not by alphabet...)
- Clubs menu not showing vital information (Did I ran the event, or not? How much time is left? What is the stage, season, car class etc., plenty of space to include that without those huge fonts), all of this is hidden in submenus resulting in unnecessary and cumbersome menu flow
- this leads to the most glaring issue, when going back, you are always starting from P1 in any scroll menu. Imagine people with 20 clubs? Or 50 moments after season1, how will they even navigate? Do you expect them to scroll 50 times to find the one moment they didn't finish yet even if before they did the 49th moment? This is completely bad UX experience


- bindings are illogical on multiple places and triggering multiple actions

- binding for continue and wipers is the same, resulting in triggering wipers while wanting to just start the stage (wiper action shouldn't be active yet)

- many menus with Brake button bound to an action. Why, when not all base buttons are used in those menus? Like for example Y (SeriesX) for championship results and Brake for even results, doesn't make any sense. Or service area repair, doing this on loadcell brake is really illogical, what was wrong with Y from DR2?

- completely hidden vital settings (for example degradation in events is not even shown anywhere until you go into submenu again (while with smaller fonts there is ton of space for that))

Overall UI menus are too big, hiding most of the vital information in submenus resulting in unnecessary user flow.
Some UX need polish (bindings, P1 on back).
Please address that to let user spend less time in menus and more time playing the game.

1 Reply

  • Yes, so many UI/UX issues it's not funny

    In addition to the above, reported elsewhere was:

    - lack of wrapping/bumper/tab swapping in setup menu

    - control menu on bottom of screen obstructed by wheels

    Not yet reported:

    - when rebinding keys, you have to first select unbind... that's not necessary

    - scrolling key binding with mouse wheel, the screen jumps back/rubber bands due to active selection

    - when you have changed tyres, you have to click confirm below, if you back out like other menus the changes are not saved like other menus.  remove the confirm please

    - when you change tyres, the old set is not marked as no longer available/disposed of, this should either be retained to re-use later or clearly marked as in the bin etc

    - when saving and loading setups there are also a couple too many confirmations/steps

    - there is no UI alert when you have damage on the car in the main garage screen

    - no UI alert for worn tyres in the main garage screen

    - more... too many confirmations everywhere!

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