pyide_maybe
2 years agoNew Veteran
Stuttering frequently on highest and lowest settings.
Will a shader compilation process be implemented soon? It's the one thing that may have an immediate impact, at least with the shader cache stutters common for most DX12 games that do not have a pre-compilation. Wild to force DX12 and not ship with that sort of thing these days. Oof.
Was really hoping this would be a Lies of P situation where they did the work and the DX12+UE4 combo runs silky smooth, but even when doing a solid 60fps most of the time in WRC, still getting hit with these random harsh frame time spikes which can easily ruin a run: