Permanent packet loss with the latest update Overclocked Split 2
Since the latest update I have constant packet loss in every match.
Every other game on the same connection works perfectly fine.
I did a traceroute to the Frankfurt i3D server and something weird is happening — my traffic goes through Milan and Frankfurt normally, then disappears for a few hops, and suddenly reappears in São Paulo, Brazil with 229ms.
It then hits the i3D Brazil node at 239ms and times out from there.
When I force the traffic through a VPN (Proton VPN, Frankfurt), the misrouting disappears and Apex works fine with normal ping and zero packet loss. So it seems like i3D is routing Starlink CGNAT IPs to the wrong node after the update.
Traceroute to 185.50.104.195 (hosted-by.i3d.net):
```
6 20ms 45.153.83.78 Milan exit node [OK]
7 42ms 94.103.180.37 Zurich [OK]
8 51ms 94.103.180.6 Frankfurt [OK]
9 47ms 94.103.180.75 Frankfurt [OK]
10 43ms 94.103.180.90 Frankfurt [OK]
11 42ms 94.103.180.54 Frankfurt [OK]
13-16 *** timeout
17 229ms 129.250.2.13 saplbr02.br (NTT) [!!]
18 230ms 200.15.2.246 interactive-3d.saplbr02 [!!]
19 239ms 109.200.218.75 brcoa1-rt001i.i3d.net [!!]
20-30 *** timeout
```
System:
Windows 11
Ryzen 7 5800X
RTX 3080 12GB
32GB DDR4
Wired Ethernet
I’m asking Respawn to fix this issue; it’s ridiculous that I had to be lucky enough to already have a VPN for other reasons—otherwise, I wouldn't have been able to play anymore simply because I use Starlink.