Bullet Penetration in Relation to Materials
One of the things that seperates the Battlefield series is being able to shoot through certain solid surfaces like plaster, plywood and sheet metal.
Currently with how BF6 works, to fire through these materials, the player must completely destroy these delicate materials to start making any impacts on targets hiding behind this cover.
I don't understand why this is the case, but it's not as fun or intuitive as how it has been in previous games. This is a gameplay change I'm positive a lot of people would love to see sooner rather than later.
Also, from testing, it doesn't seem like Tungsten Core rounds make any difference in the material penetration department. Even if that were to be the case, restricting a bullet choice to a specific round doesn't make sense in my eyes.