Feedback Regarding Tire Smoke and Dirty Air Effects – Console Experience
Dear EA / Codemasters Team,
First of all, thank you for your continued work on the F1 series. Many of us appreciate the new features and the efforts to evolve the game. However, there are a couple of issues that are currently affecting the gameplay experience — especially for console players — and we would like to share our concerns.
Tire Smoke (Only Adjustable on PC)
It’s difficult to understand why the option to adjust tire smoke is only available on PC. On consoles, we have no control over this setting. In multiplayer races, especially when there are 5–10 cars ahead and multiple wheels are locking up, the game begins to stutter. This leads to significant input delay on both controllers and wheels. This creates an uneven playing field and makes fair crossplay practically impossible.
Dirty Air Effect
The Dirty Air effect in the current version of the game feels overly powerful and inconsistent. At times, it's so extreme that it disrupts the balance and enjoyment of league racing. What used to be fun and competitive now often feels frustrating and unplayable. Many players feel that the game is moving too far towards a simulation approach, when it was originally intended to be a more accessible arcade racing experience.
Our Request
- Please consider making the tire smoke setting adjustable on consoles, just like on PC.
- Reevaluate the Dirty Air effect to make it more balanced and less punishing.
- Keep in mind that many players enjoy the F1 series because it strikes a balance between realism and fun — not because it aims to be a full sim racer.
We’re not asking for a complete rollback — just for fair treatment across all platforms and a more balanced gameplay experience. As paying customers (many of us spending €80–€90), we hope our feedback is taken seriously.
Thank you for your time and understanding.
Best regards,
Nik | EA: SGTxSpargel / PSN: Nik_Berger
A concerned and loyal F1 community member