Ideas

Steel_Wolf_SW's avatar
Steel_Wolf_SW
New Rookie
1 day ago
Status:
New

Weather effects not matching track conditions

I have experienced

• Rain was visually present on screen (rainfall, spray, wet track textures), while the track was classified as dry or intermediate in terms of grip.

• Conversely, the track behaved as wet or low-grip, but rain visuals were minimal or absent.

• Standing water, reflections, and surface sheen did not always scale correctly with actual weather intensity.

• Trackside effects (spray from AI cars, puddles, skybox lighting) were sometimes out of sync with race engineer weather information.

This created confusion, especially during changing weather conditions.

I have Start a race or career session with dynamic weather enabled, then progress through a session where weather transitions (dry → rain or vice versa). I have Pit unnecessarily due to heavy rain visuals on a track with dry grip or Stay out on slicks despite wet-looking conditions

The weather-related visual bugs in F1 25 were among the most noticeable graphical issues reported at launch. Although they did not always break gameplay mechanics, they significantly affected immersion and strategic clarity. Their inclusion in early patches confirms that they were considered a meaningful problem by both the community and the developers still an issue while trying to play as realistic as possible.

 

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