Ideas

karoschmitz's avatar
karoschmitz
Seasoned Veteran
1 day ago
Status:
Reviewed

[BH] Family recipes on lot create LEs

Now after the latest patch (or the latest 2 patches, as I only now updated and skipped 1 patch) when a pre-existing family recipe is in the fridge, I am getting an LE when I exit the lot. It seems to not find the secret ingredient reference. I get this when I exit the lot from live mode and also from build mode to Manage worlds. I tested this without mods and never had mods in my game that add any ingredients or recipes.
I could imagine this issue may have been introduced with the new auto-saving framework potentially, or with the improved lot saving framework from the patch before the last one, as those foods have been in the fridges for a while (as i play rotationally) and didn't create LEs before. I do get these LEs though also when auto-save is off, they just come up when exiting the lot during the loading screen.

I don't think I am getting this with every family recipe, as many of my families have them in the fridge and not all are getting LEs, but got it with several already, one was the Aubergine Parmesan with a grape as secret ingredient. The other one had a Basil as secret ingredient. First example is here on the screenshot:

The other recipe:

In one case the dish was spoiled in the fridge, in the other case it was not but had still 2 portions left:

 

LE I got on the first recipe:

<report><version>2</version><sessionid>8f9a2e1c4230d9ca6a68862a</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2026-07-28 11:37:47</createtime><buildsignature>Local.Unknown.Unknown.1.126.58.1230-1.200.000.714.Release</buildsignature><categoryid>bills.py:2005</categoryid><desyncid>8f9a2e1c4230d9ca6a68862a</desyncid><systemconfig/><screenshot/><desyncdata>[manus] service_npc_service failed to handle on_cleanup_zone_objects due to exception (TypeError: '&gt;' not supported between instances of 'NoneType' and 'int')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 130, in wrapped&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 126, in finally_wrap&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 383, in c_api_client_connect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 615, in do_zone_spin_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1860, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 544, in on_enter&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 482, in on_cleanup_zone_objects&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\service_npcs\service_npc_manager.py", line 455, in on_cleanup_zone_objects&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\service_npcs\service_npc_manager.py", line 506, in _fake_perform_services_if_necessary&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\service_npcs\service_npc_tuning.py", line 183, in fake_perform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\service_npcs\modify_lot_items_tuning.py", line 375, in modify_objects&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_elements.py", line 311, in _do_behavior&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\bills.py", line 1605, in trigger_bill_notifications_from_delivery&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\bills.py", line 2101, in _send_notification&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\bills.py", line 2005, in _get_colored_text&#13;&#10;TypeError: '&gt;' not supported between instances of 'NoneType' and 'int'rtim=0&#13;&#10;Client Session Time: 24.14&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,754,0,6267&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 26.5.2 (Build 25F84) GPU: Apple M1 Pro macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;&#13; &#10;</desyncdata></report>

<report><version>2</version><sessionid>8f9a2e1c4230d9ca6a68862a</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2026-07-28 11:42:44</createtime><buildsignature>Local.Unknown.Unknown.1.126.58.1230-1.200.000.714.Release</buildsignature><categoryid>definition_manager.py:132</categoryid><desyncid>8f9a2e1c4230d9ca6a68862a</desyncid><systemconfig/><screenshot/><desyncdata>Exception occurred while attempting to populate a repeated field: (TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 219, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 480, in call_save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 452, in request_client_disconnect_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 496, in save_to_scratch_slot_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 517, in save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 565, in _save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 634, in _fill_and_send_save_game_protobufs_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 122, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1784, in save_zone&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 961, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 916, in save_game_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1360, in save_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2553, in save_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2580, in get_attribute_save_data&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 98, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 712, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 2122, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_ingredients.py", line 558, in get_definition&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\definition_manager.py", line 132, in get&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType'rtim=0&#13;&#10;Client Session Time: 24.14&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,754,0,6267&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 26.5.2 (Build 25F84) GPU: Apple M1 Pro macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;&#13; &#10;</desyncdata></report>

<report><version>2</version><sessionid>8f9a2e1c4230d9ca6a68862a</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2026-07-28 11:42:44</createtime><buildsignature>Local.Unknown.Unknown.1.126.58.1230-1.200.000.714.Release</buildsignature><categoryid>definition_manager.py:132</categoryid><desyncid>8f9a2e1c4230d9ca6a68862a</desyncid><systemconfig/><screenshot/><desyncdata>Exception occurred while attempting to populate a repeated field: (TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 219, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 480, in call_save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 452, in request_client_disconnect_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 496, in save_to_scratch_slot_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 517, in save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 565, in _save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 634, in _fill_and_send_save_game_protobufs_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 122, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1784, in save_zone&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 961, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 916, in save_game_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1360, in save_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2553, in save_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2580, in get_attribute_save_data&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 98, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 712, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 2122, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_ingredients.py", line 558, in get_definition&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\definition_manager.py", line 132, in get&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType'rtim=0&#13;&#10;Client Session Time: 24.14&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,754,0,6267&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 26.5.2 (Build 25F84) GPU: Apple M1 Pro macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;&#13; &#10;</desyncdata></report>

<report><version>2</version><sessionid>8f9a2e1c4230d9ca6a68862a</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2026-07-28 11:42:44</createtime><buildsignature>Local.Unknown.Unknown.1.126.58.1230-1.200.000.714.Release</buildsignature><categoryid>definition_manager.py:132</categoryid><desyncid>8f9a2e1c4230d9ca6a68862a</desyncid><systemconfig/><screenshot/><desyncdata>Exception occurred while attempting to populate a repeated field: (TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 219, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 480, in call_save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 452, in request_client_disconnect_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 496, in save_to_scratch_slot_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 517, in save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 565, in _save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 634, in _fill_and_send_save_game_protobufs_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 122, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1784, in save_zone&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 1028, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1360, in save_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2553, in save_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2580, in get_attribute_save_data&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 98, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 712, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 2122, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_ingredients.py", line 558, in get_definition&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\definition_manager.py", line 132, in get&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType'rtim=0&#13;&#10;Client Session Time: 24.14&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,754,0,6267&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 26.5.2 (Build 25F84) GPU: Apple M1 Pro macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;&#13; &#10;</desyncdata></report>

<report><version>2</version><sessionid>8f9a2e1c4230d9ca6a68862a</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2026-07-28 11:42:44</createtime><buildsignature>Local.Unknown.Unknown.1.126.58.1230-1.200.000.714.Release</buildsignature><categoryid>definition_manager.py:132</categoryid><desyncid>8f9a2e1c4230d9ca6a68862a</desyncid><systemconfig/><screenshot/><desyncdata>Exception occurred while attempting to populate a repeated field: (TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 219, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 480, in call_save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 452, in request_client_disconnect_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 496, in save_to_scratch_slot_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 517, in save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 565, in _save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 634, in _fill_and_send_save_game_protobufs_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 122, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1784, in save_zone&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 1028, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1360, in save_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2553, in save_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2580, in get_attribute_save_data&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 98, in wrapped_method&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 712, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 2122, in save&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_ingredients.py", line 558, in get_definition&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\definition_manager.py", line 132, in get&#13;&#10;TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType'rtim=0&#13;&#10;Client Session Time: 24.14&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,754,0,6267&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 26.5.2 (Build 25F84) GPU: Apple M1 Pro macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;&#13; &#10;</desyncdata></report>

1 Comment

  • karoschmitz​ 

    looks like these are two different LEs. Are you getting both with the family recipes ? The first one seems to be related to bills.

    Can you split this post up and split the first LE to it's own post ? Remove it from here and make a new thread.

     

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