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canelacaliente's avatar
canelacaliente
Seasoned Ace
8 days ago
Status:
Reviewed

[DO] [FR] Nosy Sims leave restaurant tables to Spy on other Sims

Issue Description:
While dining at a restaurant, Sims with the Nosy trait autonomously get up from their tables to perform the "Spy on Sim" interaction on other diners. This pulls them away from their meals and interrupts the restaurant dining flow. The Nosy trait (introduced with For Rent) gives Sims the exclusive ability to "Spy on Sim" using binoculars to discover secrets. This interaction appears to have a high enough autonomy weight to override the restaurant's dining context, causing the Sim to abandon their meal.

Expected Behavior:
Sims should remain seated at their table while eating at a restaurant. The October 27, 2026 patch explicitly addressed this category of issue, fixing numerous interactions that caused Sims to leave their tables—including jogging, viewing decor, digging in trash, hugging, doing homework, watching TV, giving pep talks, playing with paper airplanes, dueling with swords, and celebrity distractions. The patch notes stated: "We investigated Sims breaking flows and not properly dining, and we found this was caused by a VARIETY of different interactions across different packs... please keep reporting and we'll keep fixing". Spy on Sim was not included in the fixed list but falls into the exact same category of distracting autonomous behavior that the patch was meant to eliminate.

Steps to Reproduce:

  1. Take a Sim with the Nosy trait to a restaurant and have them order and begin eating or open a restaurant and wait for a Sim with the nosy trait to dine.
  2. Ensure other Sims are present at the restaurant (other diners or the player's party).
  3. Observe whether the Nosy Sim autonomously gets up from their table to "Spy on Sim."

Actual Result:

  • The Nosy Sim leaves their restaurant table to spy on other Sims.
  • Meals are interrupted.
  • This occurs despite the October 2026 patch's broad fixes for table-leaving behavior.

Additional Notes:

  • The "Spy on Sim" interaction is exclusive to the Nosy trait. It allows the Sim to use binoculars to observe another Sim and potentially discover a secret. This is a deliberate, multi-step action—not a quick reaction—making it particularly disruptive when performed mid-meal.
  • The October 2026 patch fixed over 150 bugs, with a significant portion focused on Dine Out service flow. The developers explicitly acknowledged that their investigation into table-leaving behavior found "a VARIETY of different interactions across different packs" and that "there are probably some we still missed".
  • A mod exists specifically to suppress the Nosy trait's autonomous behaviors ("Nosy Trait Override"), described as preventing a Nosy Sim from "using binoculars, prying, and giving unwarranted advice" to make them "bearable". This confirms the trait's autonomous interactions are a recognized nuisance that the base game has not adequately gated for contexts like restaurant dining.
  • The trait's description notes that Nosy Sims "begin to get Tense the longer they go without hearing the latest scoop". This tension may be driving the autonomous Spy behavior, overriding the restaurant's dining priority.

Workaround (temporary):

  • Avoid bringing Sims with the Nosy trait to restaurants or use the "Nosy Trait Override" mod to suppress the autonomous spying behavior.

Impact:
Moderate. This bug disrupts the restaurant dining experience for players who use the Nosy trait. The Sim abandons their meal to perform a lengthy observation action, leaving food uneaten and the dining outing interrupted. The October 2026 patch aimed to keep Sims seated while dining, and "Spy on Sim" represents an unresolved inconsistency in that effort. This report is submitted in response to the developers' request for continued reporting of missed interactions.

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