Ideas

Lina_Fildevent's avatar
Lina_Fildevent
Seasoned Novice
2 months ago
Status:
Reviewed

[ECO] Sunray causes LastException

I have a bug where the sun rays give me an error. It always happen after I've played for a little bit. I have tried removing my mods, it didn't solve the issue. Here is the last exception report from the Better Exceptions Mod by Twisted Mexi.

Edit By Crinrict: Added pack tag to title, adjusted title

13 Comments

  • uitziii​  Please test with your Mods folder removed.  You don't need to save your progress, but it's important to find out whether one or more mods are triggering the issue.  If you don't see the error with your mods removed, use the 50/50 method to find the culprit.

    https://modthesims.info/wiki.php?title=Game_Help:Finding_Problem_Custom_Content#The_50.25_Method

    If this error still happens without your Mods folder, please disable the Eco footprint and test again.

  • hello i have no clue how to read this but its causing my game to just sit there and load for hours pls help!

    [miking] Exception occurred when creating FGL context for placing object_EcoFootprint_SunRay:0x0000000000000000 (AttributeError: type object 'ComponentContainer' has no attribute 'get_footprint')
    Traceback (most recent call last):

      File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
      File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick
      File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v184f\injector.py", line 26, in _wrapped_function
      File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v184f\zone_tick.py", line 83, in _turbolib_zone_game_update
      File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 519, in update
      File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
      File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate
      File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
      File "T:\InGame\Gameplay\Scripts\Server\situations\complex\moving_objects_situation.py", line 336, in <lambda>
      File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 709, in try_place_object
      File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 347, in try_place_object
      File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 875, in _try_place_object_internal
      File "T:\InGame\Gameplay\Scripts\Server\placement.py", line 1122, in create_fgl_context_for_object
      File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 468, in exported_func
    AttributeError: type object 'ComponentContainer' has no attribute 'get_footprint'rtim=0
    Client Session Time: 31.22   Num Save Errors: 0   Num Load Errors: 0   Current Game State: 0x96d01090   LoadingScreenActiveFlag: 1   Origin Version: 13,443,0,5956   Modded: True   SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4050 Laptop GPU nvldumdx.dll 31.0.15.4618, GUID: D7B71E3E-6BE1-11CF-9F61-11370EC2D235  

     

    raw report 

    <report><version>2</version><sessionid>c35e676e6700454868116728</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-04-29 20:46:13</createtime><buildsignature>Local.Unknown.Unknown.1.114.46.1030-1.200.000.655.Release</buildsignature><categoryid>__init__.py:468</categoryid><desyncid>c35e676e6700454868116728</desyncid><systemconfig/><screenshot/><desyncdata>[miking] Exception occurred when creating FGL context for placing object_EcoFootprint_SunRay:0x0000000000000000 (AttributeError: type object 'ComponentContainer' has no attribute 'get_footprint')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v184f\injector.py", line 26, in _wrapped_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v184f\zone_tick.py", line 83, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\complex\moving_objects_situation.py", line 336, in &lt;lambda&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 709, in try_place_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 347, in try_place_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 875, in _try_place_object_internal&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\placement.py", line 1122, in create_fgl_context_for_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 468, in exported_func&#13;&#10;AttributeError: type object 'ComponentContainer' has no attribute 'get_footprint'rtim=0&#13;&#10;Client Session Time: 31.22&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,443,0,5956&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4050 Laptop GPU nvldumdx.dll 31.0.15.4618, GUID: D7B71E3E-6BE1-11CF-9F61-11370EC2D235&#13; &#10;</desyncdata></report>