Ideas
Update: I've confirmed that in my case, removing the infant from the family and re-adding them temporarily fixes the issue. Also, it seems to be triggered by travelling with any household member to another lot. Really inconvenient when there are household members with active careers.
- 2aae99e3c6c479b27 months agoNew Spectator
I noticed this about travelling today. I have a cat that keeps needing vet visits and it seems to break the milestones. I keep evicting the family and moving them back in which fixes the milestones but as soon as I do, cat is sick again within a day. Removing and readding infant to the family seems easier, definitely going to try that tomorrow.
- Gingerxyz7 months agoSeasoned Hotshot
I've been doing it from world view through the manage households interface. I just open it up, move the infant to another household, X out of manage households, then immediately open it back up and add them back. No loading screens inbetween or anything. Probably don't even need to close and reopen the household management thing, but I've been kinda better safe than sorry about it. It does leave the infant lying in a random spot when I load back in (sometimes not even on the lot, idk how it decides where to drop them but sometimes I have to send someone down the road to go collect them), which is annoying. I think someone else was having success just using cheats to add/remove, so I'll probably try that next time I play that household.
Also, if in your case there's no active careers triggering the problem, just a run of vet visits (been there. sometimes those pets just KEEP getting sick) you might be better off buying a few wellness treats from the vet vending machine so that you can heal the cat that way instead, with no actual vet visits required!
Oh, and just so you know, if you only add/remove the infant, milestones will probably remain broken for everyone else in the household. I haven't been paying enough attention to confirm that, but it seems like a reasonable assumption. I've decided that's fine if it means less work for me, cause with 4 active career sims in the house I'm doing this every 24 sim hours and the non-infant milestones have way less impact on gameplay so it's kinda whatever.
- WanderingCat10107 months agoSeasoned Newcomer
This is the only thing that worked for me. Thank you so much!! I thought I would have to age the infant early and am so glad I don't have to now!
- carouseldreamer97 months agoNew Spectator
I have found that leaving your sims on thier home lot similarly seems to work. I have been getting milestones just fine. A pain for active careers indeed, but at least it is hopefully a temporary work around.