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nmcpie's avatar
nmcpie
Rising Vanguard
2 days ago
Status:
Reviewed

[GTW] Transform Sim No Longer Works

I unlocked transform sim on my sims simray and tried it out, but it didnt do anything. Nothing about any of the sims I used it on changed in the slightest. I looked it up to see what it does and its supposed to change skin/hair color? It didn't do that at all.

Edit By crinrict: Adjusted Title to fit old bug report.

2 Comments

  • Adding to this report with more details on why the transformation often appears to do nothing.

    The Transform Sim action is timed, not instant. According to the interaction tuning (social_SimRay_Transform_Sim, s=116074), the transformation loot (loot_Buff_SimRay_Transform_Sim) fires at exactly 3 seconds into a 6-second interaction. If the interaction is cancelled or interrupted before that 3-second mark—because the target moves away, gets routed elsewhere, is pulled into another autonomous interaction, enters a rabbit hole, or a routing failure occurs—the loot never fires and the Sim is not transformed. There is no success/failure roll in the code; the loot is unconditional once the timer fires. So some "failures" may simply be interrupted interactions, not a broken feature.

    However, even when it does fire, the visual effect is often invisible or minimal:

    • Only one attribute changes now. The transformation used to change multiple attributes (skin, hair, eyebrows, eyes, facial hair). After an update, it was reduced to changing only one attribute. Sometimes that attribute is eye color or eyebrow color, which is not noticeable unless you zoom in closely on the Sim's face.
    • The change may be indistinguishable. Sometimes the Sim receives the same attribute value they already had (or their original value), so nothing appears to change at all. The randomized result can simply match the existing appearance.
    • Coupled attributes can mask the change. Eye color and hair color will change at the same time if the "eyebrow color matches hair color" option is enabled in CAS. This can make the single-attribute change harder to isolate or notice.
    • The transformed state does not persist through CAS. Taking the Sim into Create-A-Sim removes the transformed state entirely. So if a player checks the Sim in CAS to verify the change, the transformation is wiped—making it appear as though nothing happened, even if the buff was active.
    • Clones are affected too. Cloning a Sim with the Cloning Machine and then using Transform Sim on the clone produces the same inconsistent, single-attribute results.

    Summary: The issue is a combination of (1) a timed loot that can be interrupted before 3 seconds, (2) a post-update reduction to a single randomized attribute, (3) that attribute frequently being an unnoticeable one (eye/eyebrow color) or matching the Sim's existing value, and (4) the transformed state being cleared when entering CAS. Together, these make the SimRay's Transform Sim action appear to "do nothing" in most cases.

    This has been an ongoing issue reported for a long time. The buff itself (buff_SimRay_Transformed, s=103814) is supposed to randomize skintone (Natural/Fantasy tags), eyebrow color, eye color, facial hair color, and hair color, last 2880 minutes (48 hours), and remove the Singed state—but the current implementation rarely delivers a visible result.

  • cchant86's avatar
    cchant86
    Seasoned Ace
    1 day ago

    I found this happening in my game, too. It only seemed to change eye color. Tried it on multiple Sims.

    No mods or CC, play on PC with all the packs. 

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