Ideas
9 Comments
- crinrict1 year agoHero+
Hi quinton50h
There's currently two known issues for nectar selling
- [HCHSP] [HR] Wrong price for Selling Nectar on the Food Sales Table (1.110.265) | EA Forums - 11687870
- [HR] Nectar shows low price on tool-tip | EA Forums - 11936486
The first one applies to the food sale table but it's possible that it also affects businesses.
The second one is an issue with the tool tip. To my knowledge it sells to the correct price.
Is either of these what you are seeing ?EDIT
Gave this a short test and it seems food sales tables and small business have the same bug. They don't take the price increase due to age into consideration. Has anyone tested retail if it works properly there ?
- crinrict1 year agoHero+Status changed:NewtoTroubleshooting
- joyjetzon1 year agoNew Spectator
I have this issue also, it sells for the right price if you sell it in your inventory, but for the sales table and business objects, it sells for the price on the tooltip. I have tested with mods and without mods.
- crinrict1 year agoHero+Status changed:TroubleshootingtoReviewed
- crinrict1 year agoHero+Status changed:ReviewedtoVerified
- paalaki4 months agoSeasoned Adventurer
This happened in my game as well.
I also noticed while doing this that nectar sold through my Sims' small business did not contribute towards their Expert Nectar Maker aspiration. They were making less Simoleons than I expected and it wasn't contributing to the aspiration, so I clicked on the individual bottles on my sales shelves and sold them one by one for many more Simoleons and they all contributed towards the aspiration.
- EA_Solaire2 months ago
Community Manager
Status changed:VerifiedtoValidating Fix - EA_Solaire1 month ago
Community Manager
Status changed:Validating FixtoUpcoming Fix - crinrict23 days agoHero+Status changed:Upcoming FixtoFixed
Fixed an issue where Nectar bottles sold at food stands displayed incorrect prices. Pricing across unopened bottles, opened bottles, and poured glasses has been reviewed and remains unchanged, with values aligned to intended design.
Fixed in Patch 1.124.54/2.33
Please create a new thread if you're still experiencing issues
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