Ideas

richvh's avatar
richvh
Rising Hotshot
9 days ago
Status:
Under Investigation

[HSY] UI Exception 1009: High School related Issues

Had another UI exception. Started Tuesday, finished breakfast (grilled cheese), went for a jog to clear mind, joined school (career day), used toilet and treadmill, went to morning class, chatted to Cassandra Goth and Savannah Price during lunch, checked PlumbBuddy and saw there was a UI exception, joined career day and exited to report the exception:

<report><version>2</version><sessionid>dc4426e6c056716268403f29</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-04 12:54:52</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)olympus.views::CellView</categoryid><desyncid>dc4426e6c056716268403f29</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10;    at olympus.views::CellView/Draw()&#13;&#10;    at olympus.layout::GridLayout/OnFeedUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/RedrawGoalCellView()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/GoalCompleted()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/SetData()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::HolidaySituationGoalContainer/SetGoalData()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationContentBase/HandleSituationGoalsUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/HandleSituationGoalsUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay::SituationDisplayMain/HandleSituationGoalsUpdate()&#13;&#10;    at olympus.io::CommunicationObject/Dispatch()&#13;&#10;    at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;rtim=71924&#13;&#10;Client Session Time: 38.56&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,477,0,5990&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;</desyncdata></report>
</root>

9 Comments

  • richvh's avatar
    richvh
    Rising Hotshot
    9 days ago

    Completed another day. Normal school day, had a club meeting after at home, yard sale during the club meeting, checked for exceptions after going to sleep and found there was a last UI exception file:

    <?xml version="1.0" ?>
    <root>
    <report>
     <version>2</version>
     <sessionid>2d36b116a8e878df684044ea</sessionid>
     <type>desync</type>
     <sku>ea.maxis.sims4_64.15.pc</sku>
     <createtime>2025-06-04 13:50:27</createtime>
     <buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature>
     <categoryid>(AS)olympus.views::CellView</categoryid>
     <desyncid>2d36b116a8e878df684044ea</desyncid>
     <systemconfig/>
     <screenshot/>
     <desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10;
     at olympus.views::CellView/Draw()&#13;&#10;    at olympus.layout::GridLayout/OnFeedUpdate()&#13;&#10;
     at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/RedrawGoalCellView()&#13;&#10;
     at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/GoalCompleted()&#13;&#10;
     at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/SetData()&#13;&#10;
     at widgets.Gameplay.SituationDisplay.controls::HolidaySituationGoalContainer/SetGoalData()&#13;&#10;
     at widgets.Gameplay.SituationDisplay.controls::SituationContentBase/HandleSituationGoalsUpdate()&#13;&#10;
     at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/HandleSituationGoalsUpdate()&#13;&#10;
     at widgets.Gameplay.SituationDisplay::SituationDisplayMain/HandleSituationGoalsUpdate()&#13;&#10;
     at olympus.io::CommunicationObject/Dispatch()&#13;&#10;
     at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;
     rtim=259006&#13;&#10;Client Session Time: 30.60&#13; &#10;
     Num Save Errors: 0&#13; &#10;
     Num Load Errors: 0&#13; &#10;
     Current Game State: 0x96d01090&#13; &#10;
     LoadingScreenActiveFlag: 1&#13; &#10;
     Origin Version: 13,477,0,5990&#13; &#10;
     Modded: False&#13; &#10;
     SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;
     </desyncdata>
     </report>
    </root>

    One thing I've noticed is that school day UI says "Normal school day at", "Career day at" without filling in the location of the school after the "at".

  • richvh's avatar
    richvh
    Rising Hotshot
    9 days ago

    I went through another active high school day, checking file explorer/sims 4 folder periodically for exceptions throughout the day. After the school day ended and my sim returned home, I noticed that there was a UI exception, while there hadn't been one during the last class. Only exceptional thing during the last class was Savannah Price asking my sim to class as a friend, I don't remember if I checked for exceptions after that point before class ended. My sim did get her grades up to A at the end of class, don't know if that is relevant.

    <?xml version="1.0" ?>
    <root>
     <report>
      <version>2</version>
      <sessionid>88bd1ed8c3700cd684057ac</sessionid>
      <type>desync</type>
      <sku>ea.maxis.sims4_64.15.pc</sku>
      <createtime>2025-06-04 15:15:06</createtime>
      <buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature>
      <categoryid>(AS)olympus.views::CellView</categoryid>
      <desyncid>88bd1ed8c3700cd684057ac</desyncid>
      <systemconfig/>
      <screenshot/>
      <desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10;
      at olympus.views::CellView/Draw()&#13;&#10;
      at olympus.layout::GridLayout/OnFeedUpdate()&#13;&#10;
      at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/RedrawGoalCellView()&#13;&#10;
      at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/GoalCompleted()&#13;&#10;
      at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/SetData()&#13;&#10;
      at widgets.Gameplay.SituationDisplay.controls::HolidaySituationGoalContainer/SetGoalData()&#13;&#10;
      at widgets.Gameplay.SituationDisplay.controls::SituationContentBase/HandleSituationGoalsUpdate()&#13;&#10;
      at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/HandleSituationGoalsUpdate()&#13;&#10;
      at widgets.Gameplay.SituationDisplay::SituationDisplayMain/HandleSituationGoalsUpdate()&#13;&#10;
      at olympus.io::CommunicationObject/Dispatch()&#13;&#10;
      at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;
      rtim=286346&#13;&#10;
      Client Session Time: 32.58&#13; &#10;
      Num Save Errors: 0&#13; &#10;
      Num Load Errors: 0&#13; &#10;
      Current Game State: 0x96d01090&#13; &#10;
      LoadingScreenActiveFlag: 1&#13; &#10;
      Origin Version: 13,477,0,5990&#13; &#10;
      Modded: False&#13; &#10;
      SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;
      </desyncdata>
     </report>
    </root>

  • richvh's avatar
    richvh
    Rising Hotshot
    9 days ago

    Another UI exception at school. This one occurred either near the end of lunch or at the very beginning of afternoon class. There was a thunderstorm, and Rita Coombes came into the Class 2 classroom (where my sim was talking to Savannah Price during lunch) and screamed, then my sim started writing in her private journal. I noticed the UI exception just after the start of afternoon class.

    <?xml version="1.0" ?>
    <root>
     <report>
      <version>2</version>
      <sessionid>9041180a93210a63684066b8</sessionid>
      <type>desync</type>
      <sku>ea.maxis.sims4_64.15.pc</sku>
      <createtime>2025-06-04 16:25:15</createtime>
      <buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature>
      <categoryid>(AS)olympus.views::CellView</categoryid>
      <desyncid>9041180a93210a63684066b8</desyncid>
      <systemconfig/>
      <screenshot/>
      <desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10;
      at olympus.views::CellView/Draw()&#13;&#10;
      at olympus.layout::GridLayout/OnFeedUpdate()&#13;&#10;
      at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/RedrawGoalCellView()&#13;&#10;
      at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/GoalCompleted()&#13;&#10;
      at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/SetData()&#13;&#10;
      at widgets.Gameplay.SituationDisplay.controls::HolidaySituationGoalContainer/SetGoalData()&#13;&#10;
      at widgets.Gameplay.SituationDisplay.controls::SituationContentBase/HandleSituationGoalsUpdate()&#13;&#10;
      at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/HandleSituationGoalsUpdate()&#13;&#10;
      at widgets.Gameplay.SituationDisplay::SituationDisplayMain/HandleSituationGoalsUpdate()&#13;&#10;
      at olympus.io::CommunicationObject/Dispatch()&#13;&#10;
      at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;rtim=322369&#13;&#10;
      Client Session Time: 29.68&#13; &#10;
      Num Save Errors: 0&#13; &#10;
      Num Load Errors: 0&#13; &#10;
      Current Game State: 0x96d01090&#13; &#10;
      LoadingScreenActiveFlag: 1&#13; &#10;
      Origin Version: 13,477,0,5990&#13; &#10;
      Modded: False&#13; &#10;
      SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;
      </desyncdata>
     </report>
    </root>

  • richvh's avatar
    richvh
    Rising Hotshot
    9 days ago

    By the way, this was on a Friday which was not an exam day. Don't know if that was part of the recent update that fixed multiple household sims not being able to attend active high school together.

  • richvh's avatar
    richvh
    Rising Hotshot
    8 days ago

    Another UI exception at school, this time in a modded game. It occurred right when a fire drill started. Looks similar to the previous ones in the unmodded game:

    <?xml version="1.0" ?>
    <root>
     <report>
      <version>2</version>
      <sessionid>36b20cc4a9cb15176841b09e</sessionid>
      <type>desync</type>
      <sku>ea.maxis.sims4_64.15.pc</sku>
      <createtime>2025-06-05 16:00:08</createtime>
      <buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature>
      <categoryid>(AS)olympus.views::CellView</categoryid>
      <desyncid>36b20cc4a9cb15176841b09e</desyncid>
      <systemconfig/><screenshot/>
      <desyncdata>
       TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10;
       at olympus.views::CellView/Draw()&#13;&#10;    at olympus.layout::GridLayout/OnFeedUpdate()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/RedrawGoalCellView()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/GoalCompleted()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/SetData()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::HolidaySituationGoalContainer/SetGoalData()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationContentBase/HandleSituationGoalsUpdate()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/HandleSituationGoalsUpdate()&#13;&#10;
       at widgets.Gameplay.SituationDisplay::SituationDisplayMain/HandleSituationGoalsUpdate()&#13;&#10;
       at olympus.io::CommunicationObject/Dispatch()&#13;&#10;
       at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;
       rtim=364898&#13;&#10;
       Client Session Time: 43.45&#13; &#10;
       Num Save Errors: 0&#13; &#10;
       Num Load Errors: 0&#13; &#10;
       Current Game State: 0x96d01090&#13; &#10;
       LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,477,0,5990&#13; &#10;
       Modded: True&#13; &#10;
       SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;
      </desyncdata>
     </report>
    </root>

  • richvh's avatar
    richvh
    Rising Hotshot
    8 days ago

    Started a new save to further test HSY exceptions, modded but only with Better Exceptions to let me know exactly when the exceptions occur. Got a UI exception when the bell for the end of afternoon class rang.

    <?xml version="1.0" ?>
    <root>
     <report>
      <version>2</version>
      <sessionid>b331174bc673ccd16842132a</sessionid>
      <type>desync</type>
      <sku>ea.maxis.sims4_64.15.pc</sku>
      <createtime>2025-06-05 22:03:17</createtime>
      <buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature>
      <categoryid>(AS)olympus.views::CellView</categoryid>
      <desyncid>b331174bc673ccd16842132a</desyncid>
      <systemconfig/>
      <screenshot/>
      <desyncdata>
       TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10;
       at olympus.views::CellView/Draw()&#13;&#10;
       at olympus.layout::GridLayout/OnFeedUpdate()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/RedrawGoalCellView()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/GoalCompleted()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/SetData()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::HolidaySituationGoalContainer/SetGoalData()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationContentBase/HandleSituationGoalsUpdate()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/HandleSituationGoalsUpdate()&#13;&#10;
       at widgets.Gameplay.SituationDisplay::SituationDisplayMain/HandleSituationGoalsUpdate()&#13;&#10;
       at olympus.io::CommunicationObject/Dispatch()&#13;&#10;
       at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;
       rtim=22263&#13;&#10;
       Client Session Time: 30.53&#13; &#10;
       Num Save Errors: 0&#13; &#10;
       Num Load Errors: 0&#13; &#10;
       Current Game State: 0x96d01090&#13; &#10;
       LoadingScreenActiveFlag: 1&#13; &#10;
       Origin Version: 13,477,0,5990&#13; &#10;
       Modded: True&#13; &#10;
       SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;
      </desyncdata>
     </report>
     <report>
      <version>2</version>
      <sessionid>b331174bc673ccd16842132a</sessionid>
      <type>desync</type>
      <sku>ea.maxis.sims4_64.15.pc</sku>
      <createtime>2025-06-05 22:03:17</createtime>
      <buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature>
      <categoryid>(AS)olympus.views::CellView</categoryid>
      <desyncid>b331174bc673ccd16842132a</desyncid>
      <systemconfig/>
      <screenshot/>
      <desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10;
       at olympus.views::CellView/Draw()&#13;&#10;
       at olympus.layout::GridLayout/OnFeedUpdate()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/RedrawGoalCellView()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/GoalCompleted()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/SetData()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::HolidaySituationGoalContainer/SetGoalData()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationContentBase/HandleSituationGoalsUpdate()&#13;&#10;
       at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/HandleSituationGoalsUpdate()&#13;&#10;
       at widgets.Gameplay.SituationDisplay::SituationDisplayMain/HandleSituationGoalsUpdate()&#13;&#10;
       at olympus.io::CommunicationObject/Dispatch()&#13;&#10;
       at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;
       rtim=22266&#13;&#10;
       Client Session Time: 30.53&#13; &#10;
       Num Save Errors: 0&#13; &#10;
       Num Load Errors: 0&#13; &#10;
       Current Game State: 0x96d01090&#13; &#10;
       LoadingScreenActiveFlag: 1&#13; &#10;
       Origin Version: 13,477,0,5990&#13; &#10;
       Modded: True&#13; &#10;
       SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;
      </desyncdata>
     </report>
    </root>

  • richvh's avatar
    richvh
    Rising Hotshot
    3 days ago

    Got a UI exception and LE on arriving at school on TV Season Premier Day, a Thursday. Reinforces my impression that the problem is with the choice of using the Holiday system to try to fix the active high school with multiple sims bug. This was in a modded game, but here are the files anyway. UI exception (looks like there were multiple UI exceptions this game session. I think one was at the start of a fire drill, forget what the others were):

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>2984ab7325418bc2684815f0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-10 13:40:38</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)olympus.views::CellView</categoryid><desyncid>2984ab7325418bc2684815f0</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10;    at olympus.views::CellView/Draw()&#13;&#10;    at olympus.layout::GridLayout/OnFeedUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/RedrawGoalCellView()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/GoalCompleted()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/SetData()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::HolidaySituationGoalContainer/SetGoalData()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationContentBase/HandleSituationGoalsUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/HandleSituationGoalsUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay::SituationDisplayMain/HandleSituationGoalsUpdate()&#13;&#10;    at olympus.io::CommunicationObject/Dispatch()&#13;&#10;    at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;rtim=813259&#13;&#10;Client Session Time: 35.01&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,482,0,5995&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>2984ab7325418bc2684815f0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-10 13:48:27</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)olympus.views::CellView</categoryid><desyncid>2984ab7325418bc2684815f0</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10;    at olympus.views::CellView/Draw()&#13;&#10;    at olympus.layout::GridLayout/OnFeedUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/RedrawGoalCellView()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/GoalCompleted()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/SetData()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::HolidaySituationGoalContainer/SetGoalData()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationContentBase/HandleSituationGoalsUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/HandleSituationGoalsUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay::SituationDisplayMain/HandleSituationGoalsUpdate()&#13;&#10;    at olympus.io::CommunicationObject/Dispatch()&#13;&#10;    at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;rtim=860164&#13;&#10;Client Session Time: 35.01&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,482,0,5995&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>2984ab7325418bc2684815f0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-10 14:44:21</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)olympus.views::CellView</categoryid><desyncid>2984ab7325418bc2684815f0</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10;    at olympus.views::CellView/Draw()&#13;&#10;    at olympus.layout::GridLayout/OnFeedUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/RedrawGoalCellView()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/GoalCompleted()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/SetData()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::HolidaySituationGoalContainer/SetGoalData()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationContentBase/HandleSituationGoalsUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/HandleSituationGoalsUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay::SituationDisplayMain/HandleSituationGoalsUpdate()&#13;&#10;    at olympus.io::CommunicationObject/Dispatch()&#13;&#10;    at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;rtim=1195597&#13;&#10;Client Session Time: 35.01&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,482,0,5995&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>2984ab7325418bc2684815f0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-10 18:33:33</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)olympus.views::CellView</categoryid><desyncid>2984ab7325418bc2684815f0</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10;    at olympus.views::CellView/Draw()&#13;&#10;    at olympus.layout::GridLayout/OnFeedUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/RedrawGoalCellView()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/GoalCompleted()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationGridViewGoalDisplay/SetData()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::HolidaySituationGoalContainer/SetGoalData()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationContentBase/HandleSituationGoalsUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/HandleSituationGoalsUpdate()&#13;&#10;    at widgets.Gameplay.SituationDisplay::SituationDisplayMain/HandleSituationGoalsUpdate()&#13;&#10;    at olympus.io::CommunicationObject/Dispatch()&#13;&#10;    at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;rtim=2570756&#13;&#10;Client Session Time: 35.01&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,482,0,5995&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;</desyncdata></report>
    </root>

    Last exception:

    <?xml version="1.0" ?><root>
    <BetterExceptions><BEversion>v3.14</BEversion><WasBlank>False</WasBlank><TuningLoadFinished>True</TuningLoadFinished><BadObjectCC>True</BadObjectCC><Advice>This is likely due to bad object CC. Check the Summary and Broken Mods section in BE Report.</Advice></BetterExceptions><report><version>2</version><sessionid>2984ab7325418bc2684815f0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-10 14:56:04</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>indexed_manager.py:88</categoryid><desyncid>2984ab7325418bc2684815f0</desyncid><systemconfig/><screenshot/><desyncdata>[tingyul] Exception raised while trying to restore career event. (TypeError: IndexedManager keys must be integers.)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 130, in wrapped&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 126, in finally_wrap&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 383, in c_api_client_connect&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 611, in do_zone_spin_up&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1740, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 732, in on_enter&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\careers\career_service.py", line 359, in create_career_event_situations_during_zone_spin_up&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 2806, in create_career_event_situations_during_zone_spin_up&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\careers\career_event_manager.py", line 523, in create_career_event_situations_during_zone_spin_up&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\careers\career_event_manager.py", line 386, in _start_scorable_situation_from_tuning&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\careers\career_event_manager.py", line 395, in _scorable_situation_setup&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 1115, in register_for_callback&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 88, in __contains__&#13;&#10;TypeError: IndexedManager keys must be integers.rtim=0&#13;&#10;Client Session Time: 35.01&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,482,0,5995&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;</desyncdata></report>
    </root>0