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richvh
Seasoned Veteran
3 days ago
Status:
Reviewed

LastException: Motion_Based_Gaming

I just noticed this last exception file from a few days ago (so before the last patch). Probably has something to do with the motion gaming mats at GeekCon, since none of my recent play sessions had a motion gaming mat owned by my sims.

Spoiler

<?xml version="1.0" ?><root>

<report><version>2</version><sessionid>360acf0120dccc3969ff1c22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2026-05-09 10:35:59</createtime><buildsignature>Local.Unknown.Unknown.1.123.85.1020-1.300.000.239.Release</buildsignature><categoryid>animation_element.py:198</categoryid><desyncid>360acf0120dccc3969ff1c22</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 72655)&gt;: Attempt to traverse between two states (FamilyLoop -&gt; PuzzleLoop) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF4F89D31B0; to 'object_sim' at 0x00007FF4EE884450&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'gameMat': (&lt;weakref at 0x00007FF4C0B95D50; to 'object_gameMotionMatGuruEvent_01' at 0x00007FF4C480BE90&gt;, '0', &lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running motionBasedGaming_play_family:28901 on object_gameMotio0nMatGuruEvent_01:0x0cf80406c38e0001[0]))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 198, in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1224, in requestRuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 72655)&gt;: Attempt to traverse between two states (FamilyLoop -&gt; PuzzleLoop) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF4F89D31B0; to 'object_sim' at 0x00007FF4EE884450&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'gameMat': (&lt;weakref at 0x00007FF4C0B95D50; to 'object_gameMotionMatGuruEvent_01' at 0x00007FF4C480BE90&gt;, '0', &lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running motionBasedGaming_play_family:28901 on object_gameMotionMatGuruEvent_01:0x0cf80406c38e0001[0])rtim=0&#13;&#10;Client Session Time: 26.26&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,700,0,6213&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.26200 GPU: NVIDIA GeForce RTX 3060 Laptop GPU 32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;</desyncdata></report>

</root>

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