I just noticed this last exception file from a few days ago (so before the last patch). Probably has something to do with the motion gaming mats at GeekCon, since none of my recent play sessions had a motion gaming mat owned by my sims.
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<report><version>2</version><sessionid>360acf0120dccc3969ff1c22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2026-05-09 10:35:59</createtime><buildsignature>Local.Unknown.Unknown.1.123.85.1020-1.300.000.239.Release</buildsignature><categoryid>animation_element.py:198</categoryid><desyncid>360acf0120dccc3969ff1c22</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 72655)>: Attempt to traverse between two states (FamilyLoop -> PuzzleLoop) where no valid path exists! Actors {'x': (<weakref at 0x00007FF4F89D31B0; to 'object_sim' at 0x00007FF4EE884450>, None, <AnimationParticipant.ACTOR = 101>), 'gameMat': (<weakref at 0x00007FF4C0B95D50; to 'object_gameMotionMatGuruEvent_01' at 0x00007FF4C480BE90>, '0', <AnimationParticipant.TARGET = 103>)} (debug context: running motionBasedGaming_play_family:28901 on object_gameMotio0nMatGuruEvent_01:0x0cf80406c38e0001[0])) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 198, in do_begin File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1224, in requestRuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 72655)>: Attempt to traverse between two states (FamilyLoop -> PuzzleLoop) where no valid path exists! Actors {'x': (<weakref at 0x00007FF4F89D31B0; to 'object_sim' at 0x00007FF4EE884450>, None, <AnimationParticipant.ACTOR = 101>), 'gameMat': (<weakref at 0x00007FF4C0B95D50; to 'object_gameMotionMatGuruEvent_01' at 0x00007FF4C480BE90>, '0', <AnimationParticipant.TARGET = 103>)} (debug context: running motionBasedGaming_play_family:28901 on object_gameMotionMatGuruEvent_01:0x0cf80406c38e0001[0])rtim=0 Client Session Time: 26.26 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,700,0,6213 Modded: False SystemInfo: Windows 11 10.0.26200 GPU: NVIDIA GeForce RTX 3060 Laptop GPU 32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133 </desyncdata></report>
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