I'm not sure if I've seen a report on this somewhere but just incase - the platforms have game breaking indoor lighting. I'm not sure why that is but it seems adding a simple column is enough to mess...
Ideas
Platforms break indoor shading
CGrant56
4 months agoHero+
StephanLunar Platforms don't break lighting; they change how lighting and shadows are distributed in the room where it is placed. When you place a platform, you are placing a room with invisible walls and when you raise or lower it, you change how light and shadow displays because the surface is at a different height than the room around it. The shape of the room, where the platform is placed and where any lighting fixtures are and the amount of light each gives off, how far that light extends around the fixture and what type of light you set the individual fixtures to use. Windows also can play a role too depending on how many and where they are as well as the heights of the objects you place in the room. In a nutshell, there are many things that affect how lighting in any room looks.
When you end up with lighting and shadow issues in a room, the solution is simply to adjust the lighting to get the effect you want. So, you move, add, delete, adjust brightness and light color or change the fixtures for others are ways you can do that. You can also change where large objects are too. You just have keep making changes until you get the room to look the way you want it to.
Hope this helps.
StephanLunar
4 months agoSeasoned Novice
If you know how shadows work and watched the video, you would know wall shadows do not stretch in simulation games all because the floor in a different level became slightly higher. Nor does a column on completely different level affect lighting upstairs, where it's completely shut off. But thank you for the tip nonetheless 🤗
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