Hello Everyone, Here is the third Last Exception I am submitting for your review. This one has to do with routing issues in Brightchester while my sim is carrying her notebook to class. I know t...
Ideas
Third Last Exception
crinrict
2 months agoHero+
Hi SpiritedSim
you can't upload any lastExceptions to this forum. Please either copy/paste the content or upload to a third party site and link.
SpiritedSim
1 month agoRising Ace
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>7182fbd326510f53698cb765</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2026-02-11 12:32:48</createtime><buildsignature>Local.Unknown.Unknown.1.121.342.1030-1.200.000.692.Release</buildsignature><categoryid>asm.py:1224</categoryid><desyncid>7182fbd326510f53698cb765</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 125955)>: Attempt to traverse between two states (pickup -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF47EA0DCB0; to 'object_sim' at 0x00007FF470677590>, None, <AnimationParticipant.ACTOR = 101>), 'carryObject': (<weakref at 0x00007FF474E07E10; to 'Prop_University_CradleNotebook' at 0x00007FF47FA14690>, None, <AnimationParticipant.CONTAINER = 102>)} source_interaction = running carry_holdobject:46067 on Prop_University_CradleNotebook:0x0d2e160f5310173f running interaction = running terrain_putdown:46129 on None) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 447, in do_transition_animation File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 818, in append_exit_to_arb File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 3035, in append_exit_to_arb File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1224, in request RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 125955)>: Attempt to traverse between two states (pickup -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF47EA0DCB0; to 'object_sim' at 0x00007FF470677590>, None, <AnimationParticipant.ACTOR = 101>), 'carryObject': (<weakref at 0x00007FF474E07E10; to 'Prop_University_CradleNotebook' at 0x00007FF47FA14690>, None, <AnimationParticipant.CONTAINER = 102>)} source_interaction = running carry_holdobject:46067 on Prop_University_CradleNotebook:0x0d2e160f5310173frunning interaction = running terrain_putdown:46129 on Nonertim=0 Client Session Time: 39.27 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,639,0,6152 Modded: False SystemInfo: Windows 11 10.0.26200 GPU: NVIDIA GeForce GTX 1660 32.0.15.9186, GUID: 8F2E72EC-E268-11F0-A879-A0387ED05887 </desyncdata></report>
</root>
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