CHEATERS.
I am becoming BEYOND frustrated with the amount of cheaters on console in this game. You claim to have banned a lot of cheaters and they just find another way to cheat. I mean why on Earth is there even a report button if these cheaters never actually get banned??? Nine out of ten players are cheating in a wildcard lobby and I’m getting very sick of it. Are you guys even trying to remove these cheaters? Or is the player count too high to bother with it??Lawn Wars isn’t very creative.
Not to repeat what the community had likely been voicing since its (underwhelming) release, but lawn wars not only had 0 creativity behind the competition, but is near impossible to realistically compete in the top podium positons (with a functional day life); not to mention the less-than disappointing rewards you’d receive for dedicated 10+ hours weekly to this game. I understand it’s probably a lot of effort for the EA hq to create a substantial update that isn’t just a balance change or bug fix (how comical).Madden 27
This Game Is Trash Like The Bugs The Blocking The Poor Catching It’s Never A Defense A Pass Interference Called As Often As It Should Be This I By Far The Worst Madden I Ever Played I Can Complain For Hours And Hours About This Game A Waste Of Money And I Blame The Ebooks And People Who Make Content On How To Do Glitch Everything And Madden Creators Does Nothing About…2Views0likes0Comments64 - bit version
The sims 3 is still one of the most beloved games in the franchise, but the 32-bit limitation makes it extremely difficult to run large saves and lots of custom content. EA already created 64-bit version for Mac, so why can't windows players have the same treatment??? Please gives the sims 3 a 64 - bit version for windows!!Gameplay is Broken
Long-time Madden fan here. I spend money in MUT specifically to build a competitive team and compete in Madden Championship Series tournaments. Seriously… this is one of the WORST Maddens in years. I really hope EA actually takes feedback like this seriously, because from a business standpoint, I think the franchise is going to continue seeing a decline in fans, competitive players, and ultimately money if the gameplay keeps going in this direction. BY THE NUMBERS The most recent Championship Series Pro Qualifier had only 2,974 players enter. Considering the overall Madden player base across PS5, Xbox, and PC, that should tell the EA team something. Why aren’t more people competing? I think a huge reason is simple: The gameplay can’t be trusted. OFFENSIVE LINE / PASS RUSH The offensive line is horrendous right now. Seriously, it’s almost a joke. It takes very little skill to generate pressure. Players can rush three or four, put edge rushers in contain, and watch offensive tackles allow almost immediate pressure. And it doesn’t even seem to matter whether the edge rusher is actually good. I’ve watched slow DTs with low acceleration get moved outside and fly around offensive tackles without even needing a legitimate finesse or power-rush win. Players are exploiting this in multiple defensive schemes. For example, out of formations like 3-3-5 Penny and 3-3 Cub/6-1 looks, players can move edge rushers several yards outside the LOS and somehow get almost instant pressure around the tackle. There is nothing realistic about that. If anything, the run game should punish someone for manipulating their defensive front that way. An edge defender lined up extremely wide should create a weakness somewhere else. Instead, players can manipulate the alignment, get ridiculous pass rush angles AND still defend the run. Where is the tradeoff? Offensive tackles should also recognize these repeated rush angles better. If somebody runs the exact same pressure over and over again, I shouldn’t have to make multiple protection adjustments every single snap just to get my tackle to acknowledge a defender he has already seen 10 times. OL awareness needs to matter. PLAY ACTION IS EVEN WORSE I thought the entire purpose of play action was to make defenders respect the run and potentially create additional time or openings in the passing game. In Madden, sometimes it feels like the opposite. I can run play action with seven or eight players involved in protection and STILL get sacked almost immediately because of missed blocking assignments. How does adding blockers result in LESS protection? That completely defeats the purpose of using play action. THE CATCH METER I understand the idea behind adding the catch meter. It creates another user-skill mechanic. But right now there is too much power attached to it. Just because somebody can consistently hit green on the meter does NOT mean that player should catch practically every football. At some point, ratings have to matter. Catching, spectacular catch, catch in traffic, jumping, awareness, coverage ratings, height, positioning, and the defender involved should all factor into the result. Otherwise, what’s the point of ratings? Players who don’t use the meter also shouldn’t automatically be at a disadvantage when they correctly time a user catch, interception, or swat. Right now, it feels like whoever is better at activating the meter has dominance over the ball in the air — offense OR defense. I can correctly position my defender, time the jump, attempt the swat and still watch the receiver come down with the football because the offensive player hit the meter. User skill should matter. The meter should matter. But RATINGS and POSITIONING should matter too. The meter should enhance the probability of making the play. It shouldn’t override everything else happening on the field. EVERYONE IS RUNNING THE SAME THING This might be my biggest issue with competitive Madden right now. EA has created these massive playbooks with hundreds of plays, but online it feels like everybody runs the same handful of formations. I can play 15 games and see almost the EXACT same offense and defense 15 times. Bunch. Trips. Double Stack/Clamp-type formations. The same 3-3/6-1 defensive looks. Over and over and over again. At that point, you’re basically playing the same opponent repeatedly with a different username. That’s a major problem. There are hundreds of plays available, yet competitive players gravitate toward seven or eight because certain formations or mechanics can be exploited far more effectively than everything else. There needs to be more identity between playbooks and more legitimate counters built into the game. Give teams unique formations. Give different schemes actual strengths and weaknesses. Make personnel matter. Make football concepts matter. If somebody wants to live in one formation the entire game, there should be a football-based counter that forces them out of it. THE BIGGER ISSUE Madden should reward football knowledge + stick skill + strategy. Right now, too much of the competitive game rewards finding whatever mechanic, alignment, formation, protection issue, or meter interaction can be exploited most consistently. That’s not the same thing. I’m saying this as somebody who LOVES Madden. I’ve played this franchise for years. I spend money in MUT. I compete. I WANT Madden Championship Series to grow. But when thousands of players are competing while the overall player base is dramatically larger, EA should be asking why more players don’t want to participate. I believe gameplay is a major part of the answer. Fix offensive-line logic. Fix unrealistic wide-edge pressure. Make OL awareness matter. Fix play-action protection. Balance the catch meter so ratings still matter. And most importantly, create enough legitimate counters and scheme diversity that playing 15 games doesn’t feel like playing the same person 15 times. Competitive Madden should be about who understands football and executes better — not who found the best exploit first.Wanted to say. Thanks ea and dice etc etc for this game
Amazing game great guns , maps , etc ….always room for improvement however i love this game def. Top 3- favorite battlefield…. Also wanted to say its amazing to finally see battlefield get credit over the trash bin of a game that cod is. Outselling them and even smoking their numbers… beta players on mw4 with the current player count for a game thats been out over a year. Congratulations… about time battlefield became the king fps shooter ,, its been deserving of that since 2010-2011 hands down.Is this a joke?
Yes, that’s a rhetorical question. I thought we were done with this kind of crap. How does a 124 OVR Lamine Yamal (or anyone, really) score a +40-yd free kick on a 125 OVR Cech??? This wasn’t a Roberto Carlos-style rocket where you might argue the keeper just couldn’t catch up to it. This ball was curved and the keeper had time to eat a ham sandwich and still save it — only he didn’t. A complete and utter joke! Your game is broken, EA. Have you not the pride to fix it?Season 5 i’m already awaiting 🤦🏻♂️
Im unaware if this will be the last added maps at the moment? But if it is the last added maps the three maps im hearing….. and If metro is not included im gonna be absolutely anything but happy …… idk who else is with me but I stg if yall dont put metro out for this game….. i will more than likely be so disappointed that i will proly wait for the next game and not continue to play this one after checking the new maps out…,.. …. Idec what other maps you bring out.. im looking forward to this season. Like Ill love some new maps that will be cool …… but I just cannot comprehend leaving this map out of this game frfr… like i will be disappointed and absolutely dumbfounded by the fact it doesn't happen.. there are many others id love to see but you cannot absolutely cannot leave a remake or copy of this map out of this game cycle man.. period. ., Love this game. No matter what you guys did amazing but thus map needs to be in this game no questions..,, or debate…..Bruh. Please remove the top gun music already.
I should not have to turn the menu music or anything off get rid of this horriable theme music …..let alone the terrible intro thats already here…. Like why can we not have something like bf3 intro thats hypes you up? Just saying its been lame all game cycle…… like… you should want players to be hyped from the start and bf3- and 4 did that. This one not even close now you got this lame a$$ music at all times ugh…