Battlefield 3 – Product Key Not Linked to My Account / "Offline" Error
Hello everyone, I’ve been trying to play Battlefield 3 again through the EA App, but I keep running into activation issues. What happens: When I join a server, the game asks me to enter a product key. After entering the key, I get another error: "Your computer is offline. Please connect to Origin." What I’ve already tried (none of these worked): Deleted license files (C:\ProgramData\Electronic Arts\EA Services\License) Cleared EA App cache via Help > App Recovery Repaired the game installation and reinstalled the EA App Ran the EA App as Administrator Tried launching via Battlelog Tried Restrating my Computer What I believe is the issue: It seems my Battlefield 3 product key is not properly linked to my EA Account or the new EA App thing, even though I’ve owned the game for over 10 years. i've tried the chat support but after almost a hour and half of chatting we couldn't reach a solution and he couldn't seem to do too much from his side like verifying the game to my account. I would really appreciate any assistance, as I’ve exhausted all troubleshooting options and just want to get back into the game. Thanks in advanceSolvedBattlefield 6: Marketing vs. Reality
This post provides a fact-based summary of the discrepancies between the pre-release marketing and official developer statements for Battlefield 6 and the features delivered in the final, updated product. The Core Progression System and Portal Mode The Advertised Feature: DICE and EA repeatedly stated in pre-launch communication and official blog posts that their new Portal mode would allow players to earn "full progression" and "100% XP" in verified custom experiences, equivalent to the standard multiplayer mode. This feature was presented as a core means for players to unlock attachments, weapon masteries, and advance their soldier rank, especially for those who prefer co-op, PvE (AI bots), or custom rule sets. The Delivered Reality (Post-Launch Updates): After the launch, the game's internal progression was immediately restricted in Portal experiences. DICE and EA implemented updates that first reduced, and then removed full progression (including attachment unlocks and Mastery) from almost all Portal servers that utilize Bot Backfill or custom rules. The stated reason for these changes was to combat "XP farm" servers that emerged to quickly bypass the game's challenging progression requirements. However, this change also significantly impacted legitimate players in low-population regions and those who relied on PvE for accessibility or progression. Map Size and Design The Advertised Feature: Following widespread criticism of the map sizes during the Beta period—where players felt the maps were too small and led to chaotic, non-traditional Battlefield combat—Lead Producers publicly assured the community that the small Beta maps were "intentionally smaller for stress testing" and that "larger maps exist" in the full game. This was a direct assurance that the core large-scale, combined-arms map design of the franchise would be present at launch. Upon release, the full map pool was criticized for largely retaining the same confined, infantry-focused design philosophy seen in the Beta. The maps deemed "large" by the developer often feature poor flow and congested points, which players argue do not deliver the promised large-scale strategic gameplay, failing to match the scale expectations set by the developer's pre-launch statements. Server Management and Stability The Advertised Feature: Portal was promoted as enabling players to host and maintain "Persistent Community Servers." The removal of full progression for servers with Bot Backfill severely impacted the ability of community server owners to populate and maintain their experiences. In low-population regions or during off-peak hours, the inability for bots to grant progression means that a server cannot attract real players, effectively making the "Persistent" nature of the server listing functionally useless. The described actions by the developer and publisher, particularly the removal of advertised functionality for Battlefield 6, likely breach two primary pieces of European Union consumer legislation. The first is the Directive 2005/29/EC concerning unfair business-to-consumer commercial practices (Unfair Commercial Practices Directive or UCPD). The pre-launch advertising of "full progression" and "100% XP" in Portal mode, followed by its post-launch restriction and removal, constitutes a misleading commercial practice. Specifically, this falls under Article 6(1)(b), which prohibits a practice that deceives the average consumer about the main characteristics of the product, such as its benefits or performance, and causes the consumer to make a transactional decision (buying the game) that they would not have made otherwise. The initial promises of progression in Portal were a key benefit used to market the game. The second is the Directive (EU) 2019/770 on certain aspects concerning contracts for the supply of digital content and digital services (Digital Content Directive). This directive mandates that digital content must conform to the contract, which includes the public statements made by the trader. The removal of the full progression feature, which was a pre-contractual representation of the game's functionality and performance, results in a lack of conformity under Article 7. Consumers in the EU have a statutory right to a remedy for this lack of conformity, which includes having the content brought back into conformity (restoring the feature), a proportionate reduction in price, or the right to terminate the contract (a refund) if the lack of conformity is more than minor. The unilateral removal of a heavily advertised, core progression feature, particularly after the player has paid for the product, is widely considered a non-minor breach. Get your refunds in!!!!Congratulations EA
Congratulations EA for making The best attacking football to trash park the bus football. Why the gameplay is slower? Why can't I turn like before? Why make AI defending OP and dribbling down to the ground? Why do you need to listen to the div5 scrubs instead of listening to the content creators or the pro fifa players? Just revert to the previous update. Just buff the jockey lil bit but don't make any changes other than that. The game was enjoyable pre patch. Now every player feels like a truck.61Views1like15CommentsWell that was short-lived. Cheaters already.
Played about 20 games today and had two back to back games with obvious Aimbotters with ridiculous K/D’s. Reported both players. I hope they are only allowed to cheat for a couple more days because Javelin is acquiring data on them before the ban. If not it’s going to be a horrible experience just like all their other titles. With how they handled the Cronus situation I had high hopes for their new anti cheat, so we will have to wait and see. I tried to post about this on Reddit and was instantly modded into oblivion, post removed and ability to comment temporarily revoked. Wonder if that will happen here?1.2KViews8likes23CommentsMatch making is ruining my experience
The Match making is ruining my experience is ruining my experience. Most of the time, it's impossible to play because I'm either really bad or I'm being caught by cheaters. I've been playing this type of game for over two decades, but BF6 makes me feel like I've never seen a computer before. It's simply awful having to face players who always know where their opponents are. I don't even have to move, and they'll be right there. They even turn corners shooting at me when I haven't made a sound. I'm very disappointed with the game because it had a lot of promise, but for me, it's like Call of Duty with better graphics. I haven't played it for a week because I simply lost the desire. I stopped playing EA FC for the same reason and am seriously considering getting rid of it altogether.64Views0likes11CommentsCorporate greed
Can’t believe they just completely wiped bots off the game. It’s almost like EA doesnt care about the player base especially the casual players who just wanna have a calm experience with the game instead of playing against unemployed basement dwellers… they only care about the little bitchy whiny streamers that bring views to their game. Absolutely pathetic but I’m not surprised they sold out to the saudis. Almost every thing they touch turns to **bleep** because of their greed. What happened to game developers actually having pride in their games… don’t be surprised when people who purchased ur game and want their money back open a class action lawsuit against EA for false advertisement.Battlefield has lost its soul
I’ve played Battlefield since BF2, BF3, BF4, Bad Company, and BF5. It used to be tactical, team-based, with room to think and play together. Now it’s just chaos. Everyone runs and jumps around like in Call of Duty, there’s no teamwork, the maps are too small, and the server lag makes everything worse. You’re alive for maybe five seconds before someone wipes you out from nowhere. Battlefield used to have soul, strategy and atmosphere. Now it’s all gone — and for long-time players like me, that’s heartbreaking.EA
EA clearly thinks its users are nothing more than toys to be played with. In Rush, it’s as if they’re running some twisted experiment — tossing in six brain-dead bots and two real players just to see which side scores more. Brilliant science, EA. Truly groundbreaking. It’s genuinely pathetic that the mode has fallen this far. In FC25, Rush used to be a thrilling, fan-favorite mode. Now it’s a cesspool of bots and idle players — a complete disaster of a mode that feels like it’s been abandoned to rot. Events? Oh, those are simple. The winners are whoever bought the most promo packs and expensive players. Skill? Strategy? Don’t make me laugh — this game is now a pay-to-win circus. And even in SBCs, when your items move to storage, the game smugly tells you “no items found.” At this point, the only thing left for the user is cold, hard cash — exactly what EA wanted from the start.4Views0likes0Comments