Royalty and Legacy expansion pack
Yesterday, I bought The Sims 4 Royalty & Legacy Expansion Pack through the Epic Games Store. It was working fine at first, but later on, the specific Royal aspirations, traits, and features stopped functioning entirely.I have already tried the following troubleshooting steps to fix the issue, but none of them worked:I uninstalled and reinstalled the game. I repaired and fully updated the game via the EA App. completely removed my mods, reorganized them, and tested the game without them, but it didn't help. checked the in-game marketplace, and the content appears as checked/owned there. reset my game settings to default, thinking there might be an installation error. All of my other packs are working perfectly fine; this is the only expansion pack that is not functioning. Since it is checked in the in-game marketplace but not working in gameplay, could you please check my account entitlements and help me resolve this synchronization or activation issue?31Views0likes3CommentsContracts in Frachise
I like the new interactive way of doing the contracts, but there are also things that i dislike. i like the factor that it's a live negotiation and some of the items on the buttons we push are cool. We do need more control over the contract. It feels one sided. The player feels like he is in complete control of the negotiation by intiating the contract he wants. We need to be able to offer the contract, on our terms/years/breakdown FIRST. We have zero control over the contract. It's just what that specific player is looking for. What if i don't want the player there for just one year? What if i don't want to pay 15 mill for a player i feel isn't worth that amount of money? We can't low ball. We need to be able to initiate an initial offer and then work the system how it is. A player negotiation doesn't involve the breakdown of the payments through the year and voided years. We need this option to breakdown payment, no automation.Please take out/redo Coaching Abilities
We need an option to use or not use this in Franchise. There needs some rethought on Coaching Abilites. Too many reflect directly on player ratings/physicals. A Coach should never have immediate/temporary impact on these. Just because you are a coach, doesn't make you instantly make bad players good. There needs to be other factors involved than increasing a players trait rating. Having a CB that covers with a 73 and makes them an 80 overnight for game is unrealistic. Then, on top of that, you are able to combine these abilties and boost players even higher! i've heard of increasing players by 13 overall points! Player Abilities in Madden are bad enough. We have to deal with Absolutes in the game still. There is and has never been a perfect passing QB in the NFL. With the compounding of Coaching Abilities and the powerful player abilities makes this "simulation" game an arcade game. CFB actually has better abilities in their game. Most are not so overpowered and they don't have these massive jumps that are just unreal. Consider using XP boosts only or other factors that doesn't immediately make players go bad to good. A coaches teach and they don't make players any players into instant starters or superstars. this needs to develop over time. If you want to keep these as is, then may consider an additional trait on players. have a coachability trait where it only can aborb a fraction of the abilities until they meet a starter level rating. Caps on player ratings would also work. Have random caps for each player where they can never acheive higher than that cap number. Make this a fog of war type of thing so you never know unless you follow the player closer. Would also be a cool thing for the draft. You could have busts and players that never live up to their potential.Too Many Bugs..
Hey EA, Whoever is in charge of 'MADDEN 26 UPDATES' please encourage him or her to do so. The game has taken over and took a mind of its own. Players is doing what's not being called all the time. As a GAMER, I the GAMER(ME), Should be controlling the game. (NOT) at anytime should the game be doing whatever it wants all the time.. Please UPDATE EA.7Views0likes0CommentsEA has gone too far…
As yk EA debuted an early access of Madden 27 to the creator network. Furthermore, those who purchased the MVP bundle can’t even play it because the code is for PC only. For my console players, not PC, please tell me down below if you’ve received the wrong key and went to the link the community manager posted, but ea was not able to give you another code. I want to take a head count because it is unfair you are paying this much, only for you not to get a code back. Remember, only reply “me” to this post if you have contacted EA thru the link provided by the community manager and they were unable to give you another code.PLS READ VERY COOL FEATURE EXPONENTIALLY INCREASES IMMERSION
I would die for 27 if EA added this feature. You can choose to be a specific coach or owner, whether it’s a position coach, coordinator, or HC. You can then work your way up to becoming a prestigious HC. Furthermire, you can only control things your coaching rank allows you. For example, a WR coach can only handle WR reps in training and could suggest to the GM/HC, which ones to start, trade, or bench. This would really make the career as a coach more realistic and so much more fun. The team you are on can rank you up based on poor performance from your superiors, or other teams may offer you positions too. Such as being promoted from WR coach to passing game coordinator because the previous coach left or struggled. Or accepting another WR coach job with another team. You can do this with multiple positions to get to the top. Example 2: RB/FB coach, running game coordinator, offensive coordinator, HC. You gain more access to the team as time progresses. When you get promoted to the running game coordinator you can train OL and TE too. You can also suggest what people would be beneficial to bring in for your run game, and who isn’t. Maybe jf EA did this they could revive their game and definitely help the immersion.