Fairy Occult Rivalry
I would like to leave a suggestion to EA to stop the occult rivalry thing. It just looks racist (assuming the occults are different species from each other in magical essence), and I can explain. I have gameplay that includes all the different occults as well as human sims. Even with my vampires I have them all fully not only cohabitating but marrying each other with none having ill sentiments towards others outside of all sims naturally not liking when vamps drink from folks without permission. Drinking without permission should naturally cause dislike or negative sentiments because it is an action that a vamp can choose to do or not do, and when I play as certain vamps in my game there are some who don’t drink from anyone and use packs even though they stay near starving (I have fun gameplay with that), I have some that have a household of ‘worshipper sims’ who they drink from at leisure by draining them completely and putting their life force back after (and that’s a lot of fun), then I have one vamp who has debaucherous woohoo parties where he drinks from his lovers with permission, and uses the Cupid app to drain life from npcs as snacks (or take out) and that’s also a heck ton of fun. I have had no issue with having my vamps be likeable to some or gain negative reps through their actions if I want, and this has always led to versatile gameplay scenarios I can have a lot of fun with. But then came the fairy pack. With the fairy pack, I love the fairy powers, they are useful and I have created a sort of ‘deity sim’ fairy caste living in Innisgreen who can sort out ailments for other sims. What I’m having a problem with with fairies is their natural dislike of spellcasters and vampires, and their dislike is beyond some idea of lore revolving around magic type and magic usage. Let me explain. I have two teen sims that have been a couple for quite a while now in my game. One is a spellcaster, and the other was previously a mersim (mermaid sim), but I made a plot point for his character to have this condition where his magical ability sort of shifts due to its instability, leading to him changing over into a fairy overnight (essentially, I changed him from a mermaid to a fairy in cas for my gameplay plot purposes). Now, where these two lovers had no issues with each other previously, and their moodlets were always positive with positive interactions with each other previously while one sim was a merman, now that the sim is a fairy, he has a constant moodlet of ‘grudge’. The teen has even begun yelling at the other sim for ‘improper use of magic’, when my spellcaster sim isn’t even using magic around him. Currently, in my gameplay, some spellcaster sims are spellcasters because they have chakra molding abilities (like Avatar the last Airbender, or Naruto - chakra being some innate ability to use the bodies qi to do stuff or bend the elements, etc. Those are tv shows I have characters from in my sims 4 gameplay. Some are spellcasters because it fits that they have access to a power even though I may not being actively using their powers in my gameplay). So, my spellcaster sim and fairy sim couple are currently staying with a Chestnut Ridge rancher to learn to ride horses for my sim National Military Force (which they are both enlisted in). Where there relationship was beautiful and budding so lovely before the fairy pack came out, now, my fairy sim (who needed the transition for plot) is always harboring a grudge moodlet. I’ve tested him around other characters and he just always has one (because he has a lot of spellcaster friends including his lover). So now, it’s been a while that I’ve been trying to find where his grudge is from, and I’ve just seen that while he’s around regular human sims (no occult) the moodlet is entirely gone. When I looked this up, I found the fairy occult grudge thing, and it literally makes no sense to me. It just looks like my sim is racist. Literally. Spellcaster sims he is both friends and lovers with give him a grudge even with his bars filled to green and pink for them, and it literally reminds me of how in American history, some folks had friends and lovers of different ethnicities and still didn’t like them because of some programmed dislike that made no sense back then and definitely should not be a thing right now. While humans are all one race in real life, my gameplay has various types of sims, and human sims are like 15% in my game. Spellcasters are the largest portion of my game, and now that I have like three or four fairies (and may possibly have more at some point) these fairies have already brought some weird vibe to my game where they just have grudges and even go off on other sims for some weird reason that makes no sense in terms of how it could work for gameplay. Unlike vampires who do things that could cause sims to dislike them naturally (like consuming other sims and all) the spellcasters aren’t doing anything in my game. There are some casters whose powers I build, and some who are low level or have no need to build their magic after being born with it, so they are literally doing nothing to deserve being randomly yelled at by fairies, so why is this a thing necessary to the fairy occult? Why are the fairies so hateful for no reason? It’s annoying, and there’s no way to turn off the fairy racism. It would be one thing if fairies had just a small natural negative toward other sims upon meeting them, and if that were it (as in, once you get past meeting and knowing the sim they have no negative moodlets or grudges that are repulsive). It would be one thing if that were all to the fairy grudge (akin to how vamp sims are naturally looked at negatively by all sims until they get in good graces by not consuming folks). But these fairies just KEEP having grudges out of absolutely nowhere. My sims could mess around with his lover in one moment and then have a grudge moodlet in the next until the lover leaves, and it is getting on my nerves. There is no plot point that can make this type of thing a sensible thing for fun gameplay. Can you guys please make a toggle or something so this feature (the fairy occult racism thing, idk what it’s called exactly) can be turned off? It’s extremely annoying in every way. I also don’t see why it’s necessary when lore is not even easy to find in the sims 4. Furthermore, any lore that could account for this type of extreme grudge moodlet thing could probably be likened to American racism and discrimination from the early 1900s. Just saying. Please consider this. (I hope I found the right forum for this. I’ve never left a complaint before).0Views0likes0CommentsWhat happened in your game today?
Hi everyone! I hope you're all enjoying the new forum so far. I know I am!! I'm Charla, a big fan of The Sims 4! ☺️ I was going to join on the old one, but, as it only had a week left I decided to wait until today. I loved lurking on the what happened in your game today thread so I thought would create a new one here. So what's happened in your game today? Today in my game I was playing as a character I created, Lauren Lord. She's an young adult, who dreams of being an author and a mom. Currently she's working as a school teacher, but today she had no work, she stayed at home and played chess and tended to her plants (when it wasn't raining!). I also made this new Sim :) hope the pic works! Look forward to seeing what's happening in your games. X89KViews106likes12009Comments[Lovestruck] Rotational players, please beware "Romantic satisfaction decay"
If you played with many households/families in your save (rotational players), did you ever have an issue that "romantic satisfaction" (Ex, [Sim1] romantic feeling about [Sim2]) dropped to be "Very Unsatisfied" even if it was neutral or better before. That is because Romantic satisfaction can decay in both active and inactive households. Just do nothing about love can finally make their relationship bitter. Like this... Why do they look sad? This is the reason. I haven't played the Laurent household before, and this couple didn't have a bitter relationship before as well. But now, not only this couple, every couple that is generated after installing Lovestruck pack will be like this after you play the game for over a week. (I mean, if you start a new save after having this pack --> every couple will be affected) ---- This "Unsatified" will make a sad moodlet to them and make them sad. And it's really bad that you can't stop every couple's decay without mod. (Glad that there is a mod, I will mention later.) This would be so much trouble for the rotational player! ---- However, this seems to be related to another issue... "Too many "Lovestruck" couples everywhere!" This issue I opened discussion here --> https://forums.ea.com/discussions/the-sims-4-feedback-en/too-many-lovestruck-couples-everywhere/4958170 I want to prove my speculation about the reason why the game with Lovestruck EP keeps spawning couples to the lot (and mostly sit on the bench to look at the sky). And then I found that... this might be the system to solve the Romantic Satisfaction decay. The way this system solves the issue is... to make them improve the Romantic Satisfaction while being a background NPC. Without a mod to prevent them, players who have Lovestruck will be many couples doing romantic things while being the lot. Most of them are "sky gazing". I wonder if these interactions will help fix their unsatisfied romantic feelings or not. The answer is... YES. From "Very Unsatisfied" before they appeared in the park as background lover... To be "Unsatisfied" the next day when I recheck them. ---- So, I believed that the game uses this system to keep NPC couples still being satisfied with romantic feelings, while the game has a decay system for every sim in the game. If you prevent "Lovestruck couples" in the lot, the outcome will be "everyone will be very unsatisfied." This is a very bad method to deal with, in my opinion. Inactive couples' satisfaction shouldn't decay too quickly like this. It's impossible to manage every family if you're rotational players! And to fix by using many couples invading the neighborhood isn't a good solution! ------------- Fortunately, there is a mod to fix this "decay". Lovestruck: Romantic Satisfaction: No Time Decay by Lumpinou https://www.patreon.com/posts/mod-per-request-109503418 This mod will remove decay completely, including active household. So, you can play rotation with peace. And even a single household player won't worry that NPC couples will be sad with the decay they can't prevent. **I haven't tested myself yet because I found out today, but I think it will work** (There is a mod for stopping decay only in inactive households, but it's in the mod hub that seems to require making an account, so I won't mention) -------------- That's all I know for now. Sorry for such a long post. I want to share this because I don't like to have couples invade the community lots but I don't want them to be sad because "satisfaction decay" as well. I may misunderstand something because this is just my observation. I'm not the modder, so I don't know any code deeper than what can be shown in "MCCC" and "Show Sim Info" mod. If you have the same experience or have something different, please let me know.659Views10likes18CommentsHealth Food Nut List Is Lacking
I had to use a cheat in order to finally get the health food nut lifestyle 🙄 I'm curious to know whether there's a reason the list for healthy meals is so limited, and considering there are various green-based and meatless food options available amongst the 'cook' and 'cook gourmet meal' food menus. I don't tend to home gardens and fish for amusement—it's relaxing for a second, but I do it to instill a frugal mindset and healthy lifestyle in my sims. Thank goodness for pears and such. I'll be documenting which side items generate positive moodlets with this lifestyle, but I really want a longer list of food items for the topic.48Views3likes5CommentsThe Sims 4: Horse Ranch Official Screenshot Thread
Suly suly, If you've been following along in the countdown thread, you know that we're now less than 24 hours from baby goat pack Horse Ranch and I want to see all of your baby goats builds! Everyone knows the drill by now, BABY GOAT PICTURES BELOW PLEASE!17KViews6likes409CommentsRomantic satisfaction and rotational gameplay
When I play I tend to rotate between 4 or 5 families. I play each family for several days. Whenever I don't play a family for a few days the romantic satisfaction between couples totally tanks. Romantic satisfaction needs to be adjusted so it is not impacted when a couple is not in the active household.67Views4likes4Comments