Weekly Play Completionist - Bugged
Hello, as seen below in pictures provided, i have completed the weekly play, redeemed and yet it has not recognised that i have completed it, therefore not giving me the pack which it is supposed to. This happened last season the exact same. Seems like you haven't fixed your bugs that you are already aware of, so cheers for that👍 Mutli-billion $ company!Solved324Views9likes8CommentsWhat the heck is going on?????
I have zero control over my team since the latest patch. I hoped that after the server maintenance the gameplay would at least be a little better, but no. My players are slower, weaker, out of position, defensively worse than a bronze team. What is going on with the gameplay????? My opponent however, his team is much stronger, much faster and literally every pass imaginable has a receiver. I was happy that I was able to make a short pass to my player 2 meters apart. I am sick and tired of this game and it will be the last game, for good. I swear, there's never been another game so stressful, so infuriating, so unrewarding, so frustrating, than FC/Fifa!!! I really don't know how EA does it. How can they still be in the business with literal trash games each year!?!114Views5likes5CommentsEvolution prices are OUTRAGEOUS
Hello everyone After over a month straight of this (being generous) I just feel compelled to speak out. I mean seriously folks, you all have to chill with these ridiculously overpriced evolutions. I have a real life you know, and so do most (I hope) other players. You are not giving us enough coins for playing matches, or tradable packs to justify this. Now the players I've been using all year and evolving are being forcibly removed from contention due to the unaffordable nature of the evolution tab. What is the intention here, is what I don't understand. The premium pass cost 500k, only for the game to give me the worst possible outcome on every tradable pack, like a 90+×4 pack that somehow manages to randomly select only gold rare players rated 90 or higher. Then you have repeatable upgrades that give almost exclusively players that are at the minimum rating, or maybe 1 or 2 points higher. Then it's the designated duplicate, who else got Mukiele 6 times? Then for me personally and other people in my position, there is nothing to do since all of the rewards are geared towards online competition. And did I mention the 87+ player picks where I had the pleasure of picking Popp, Paredes, Sommer and Salah? Wow. But back to where I started, have the people that are pricing the evolutions taken a look at the market lately? Because if they have, then they are well aware that the upgrades provided do not justify the price according to the attributes of the players on the market. Having nothing to do, not being able to afford anything that I want, mediocre packs and dwindling rewards or motivation to play in my 'escape' was at least somewhat tolerable due to the evolutions becoming available to everyone, and actually having nice upgrades. I understand evolutions having prices, but I thought that they were sort of an alternative for people who can't afford or attain the most popular players to be able to create their own versions of these incredible talents at a reasonable price. But sadly, evolutions, just like everything else in ultimate team, is steadily turning into an exclusive club. I am just a customer that is asking to be heard. Please don't allow a game that stands for so many good things devolve into a greedy monopoly just like everything else. It's like the escape has become the same trap that haunts society outside of it. I haven't even stated every thing that causes this to feel so urgent, and I don't try to harp on flaws because I understand and appreciate what it takes to provide a great product like this, and it being so globally popular makes certain things significantly more difficult and complicated. But that's also why I really hope that feedback like this is treated with the same sense of urgency that it is being given with. These evolution prices, for example, are an easy fix. Please do not take offense to what I am saying, I mean none. I just want things to be fair for everyone. Please hear me and the other players. All the best to everyone!47Views3likes2CommentsOnline Custom Leagues with Friends in EA FC 25 or FC 26
Hi EA FC Team, I have a suggestion that could make the game even more exciting for many players. Would it be possible to add a feature in EA FC 25 (or at least in FC 26) that allows us to create online leagues with friends? For example, imagine a league system for 10-20 friends, similar to the English Premier League. Each match would award 3 points for a win, 1 for a draw and 0 for a loss. There would be a proper fixture where everyone plays against each other and we could also have a promotion and relegation system (just for visual purposes). Goal difference and other league mechanics would work just like in real football leagues. This feature would make the game incredibly more enjoyable because we could form and play in our own leagues with friends, creating a more immersive and competitive experience. It should be possible to play these leagues using either our Ultimate Team squads or real teams. If real teams are chosen, the squad strengths should be balanced virtually so that no team has an unfair advantage, ensuring fair competition. I truly believe this addition would enhance the game significantly. Please consider it! Thank you.536Views3likes0CommentsFC25 Online Friendlies Matchmaking Feels Broken and Unfair
I’m posting this in the hope that someone at EA Canada sees it and considers looking into the current matchmaking system in Online Friendlies. I’ve been playing FIFA since 1995. I’m 35 now, and I’ve bought and played every version since then, including every iteration of Ultimate Team since FIFA 09. I only say that to make it clear I’m not new to the game. I’ve been with it for over two decades, so I’d like to think my feedback carries some weight. Every year, the gameplay changes. Sometimes for the better, sometimes not, but I’ve accepted that as part of the experience. Unlike many players, I don't complain about input lag, scripting, or DDA. I used to grind Weekend League every weekend until I realised my mental health wasn’t worth the stress. These days, I just play to complete objectives and earn rewards. That means Rush, Squad Battles, Online Friendlies, and the occasional Rivals match. Since I barely touch Rivals, I’m currently in Division 8. This week, I logged on to try and complete the TOTS Premier League Cup and earn the Honourable Mentions Mateta card. On Tuesday night, I played 9 games - lost every single one. I messaged each opponent afterward to ask what Rivals division they were in. Every reply I got said Division 3 or higher. Last night, I gave it another go. Played 14 more games, won 4, and lost 10. So that’s 23 games with only 4 wins. And that brings me to the real issue: matchmaking in Online Friendlies is completely unbalanced. I get that it’s supposed to be based on whether you finish matches and your win/loss ratio, but whatever the system is doing, it’s not working. When I load into a match, I expect to play someone close to my level, maybe slightly better or slightly worse. That makes for a balanced game where both players have a fair shot. But right now? I’m constantly being paired with elite-level players who completely wipe the floor with me. Some matches ended 6–1, 9–0, 5–0, it’s not even close. And honestly, it’s exhausting. After a long day at work, I want to unwind with a game I’ve loved most of my life. But lately, every session leaves me feeling worse. I’m not saying I need to win all the time, but if I’m losing 10+ games in a row, the fun is completely gone. Skill-based matchmaking in Online Friendlies is not working and needs serious attention going into FC26. TL;DR: Lifelong FIFA player here. Online Friendlies matchmaking in FC25 is totally broken. I’m constantly matched against players way above my level, and it’s making the game frustrating and joyless.731Views2likes5CommentsThe EA servers are unable to provess your request at the current moment.
After win have DNF problem with this message : The EA servers are unable to provess your request at the current moment. Please try again later. and the game kick me out from the UT and when i back in have DNF message..42Views2likes2CommentsFantasy FC League - Misinformation / Visual Glitch?
What ‘Fantasy FC League’ game limit resets are left? My Ultimate Team is telling me there’s still 12hrs 30 mins left until the reset. So I’ve been timing my play around that - as you would. However - at 6pm UK today my game limit definitely reset. I’d only played 1 or 2 but it went back up. Even if the clock itself showing the time til reset, didn’t. Given that EA have made the top rewards for this as needing a super high win % from a limited number of games - I’m assuming I’m still due a reset in approx 12 hours and another one after? Surely I wouldn’t get penalised for an EA visual mistake / misinformation? Any help or info on this much appreciated!214Views2likes3Commentsmake obj for everyone
Hi! I hope you ll change this because is not fair for everyone. They are some objectives who just skilled players can complete and should not be like that! For example how you did with fantasy fc league we will play 36 games in total where we have to win 30 to complete it, so what you did just very skilled players would complete and the rest maybe 90% would not complete it, do you find this normal and fair for everyone ? So skilled players get everything, get better teams and etc, so the game will be better and better for them, but not for the rest of us. You ll not win nothing by doing this, actually a lot of people will get angry, will quit the game, will quick sell the team, they will troll, they will pay another guys to play their games, they will use hacks, etc etc. Do you understand this situation ? So to be fair for everyone for example with that fantasy fc league you can do it like how you did with winnings and make second obj for us who will not get the wins to complete by finish the games, add one more week for us, like to play 48 games, what i mean is to be completed like: 30 wins in (3 weeks) or finish 48 games or 45 games in case if something happen and get disconnected (in 4 weeks), this would be fair for all community. Please add same objectives by playing the game, stop encouraging just people who win the games, they already get a better packs from rivals and weekend league, stop making this gap bigger79Views2likes6Comments