How to Make Skate Great Again — Tricklining, Customization & Community Maps.
Title: How to Make Skate Great Again - Tricklining, Customization and Community Maps I honestly think Skate has so much potential, but I feel like some of EA’s decisions are taking away what made the game so fun in the first place. Bring back tricklining One of the things I loved most when Skate first came out was spending hours learning how to pop, do no-comply flips and master tricklines. It was so satisfying to finally learn a trick or land a line you had been trying for ages. I don’t understand why these mechanics have to be removed completely. I get that some glitches can cause problems, but why not let players use them in free skate? Not everything needs to be balanced for competitive play. Let players create their own skateparks I would love to see something similar to Fortnite Creative, where players can build their own maps and share them with everyone. Imagine being able to create your own street spots, skateparks or crazy maps, then skate them with your friends. The community could create so much content that the game would never really get boring. Add way more customization There should be way more clothes, brands, shoes, baggy pants, jackets and accessories. The same goes for skateboards: more decks, grip tapes, trucks, wheels and custom graphics. Skateboarding is all about style, so players should be able to create a character and setup that actually feel unique. Make multiplayer more fun There should be more ways to play with friends, like private sessions, S.K.A.T.E. challenges, competitions and community events. The game should feel like a place where you meet up with friends to skate, try new tricks and have fun, even when you’re not doing missions. Give players more freedom I feel like Skate could be much more than a game where you complete challenges and unlock cosmetics. Imagine combining tricklining, custom skateparks, deep customization and the ability to film your own clips. Players could spend hours creating their own lines and skating with friends. Final thoughts I genuinely want Skate to succeed, but I think EA needs to understand what makes players want to spend hundreds of hours on a skateboarding game. For me, it’s about freedom, creativity and getting better at the game. Bring back the mechanics that made tricklining fun, give us the tools to create our own maps and let us customize pretty much everything. I honestly think these changes could make Skate an incredible game for years, and I would definitely spend way more time playing it if they were added. I hope the devs take this kind of feedback seriously!Stadium pulse option in cut
I think stadium pulse should be in college football ultimate team. At least you should have an option for those who want to experience the college football atmosphere in ultimate team or maybe you can incorporate in various ways like for example earning it by playing well throughout the game. Kinda like getting momentum.Marshawn Lunch 98 speed glitch
Complete BS, this game has do many glitches, we should all get back our money spent on CUT. Now trying to stay in top 100 while playing against cheaters who have a 98 speed Marshawn Lynch. Have not upgraded Justin Bowick from his promotion either. I think these glitches are intentional so developers can help their buddies cheat. Tired of all the cheats and glitches in CUT, I just want a refund for all the money spent on this game.Terrible
Bought this game as the updates looked promising but how wrong was I. Genuinely, all around the worst edition yet, by far and that is saying something. Manager career mode completely unplayable, CM gameplay is really bad, the transfer system is dreadful eg Barcelona had 8 goalkeepers at one point. The whole mode is unplayable. Player career mode is pointless, targets system is ridiculous, zero immersion as you can’t just transfer mid season and no life to it. Ultimate Team is an absolute joke, i have countless screenshots of games where I’ll be 2/3-0 up at halftime then lo and behold my team forget what a football is. Literally like that scene in space jam where the players can’t catch the ball. My goalkeeper literally never saves a shot, defenders miss tackles, balls ricochet off my players and land at the attackers feet. My players just move so much slower than opposition Vini jr literally getting caught from behind by 80 rated gold cards, they take extra touches, don’t make runs or stop half way through a run. Every game is hard work regardless who I’m playing against or how much I’m up by. I put a seperate thread up about buttons not working/registering eg when I play pro clubs if I press to press the ball nothing happens when I press for through ball I have to press a couple of times and when I get the ball same thing it’s slow/clunky takes terrible touch and turns slow. Ive had similar problems in previous years with the online gameplay and never get a response or get told to check my internet. My internet is very fast, I’ve tested my controller and that’s good, internet and everything works perfect on every game it’s just this. This year has been the final nail for me and won’t be buying ea games again.18Views1like0CommentsSort your game out!
Sort it out! I have played every year since fifa 12, and not once have I had a tradeable pack worth more than 40k, when I’ve spent so much momey and coins on packs. Also, why the hell are females DOMINATING males in EVERY aspect of the sport, strength, pace, defending, dribbling, power, heading. Makes ZERO sense. Also, why the hell are you allowing people to chip and run and break through teams, and why is it so easy to concede from kick offs! Sort the game out. Make it more realistic. Why the hell are people still having help with defending from AI. They just control ONE midfielder (mostly a tiny woman) and running around allowing AI to defend for them in their back line. It’s woeful! I also have had about 40 plus losses from the game restarting after the 90th min whistle whilst I’ve been winning, for it to count as a loss and me get a dnf message. My in game luck is shocking, my pack luck is horrible, and I’ve spent so much year in year out on your awful game. A player like me who plaus good, realistic football, with creative unique squads and not “meta” players, for over a decade, has still not been rewarded in any regard. I get the most unluckiest packs and unluckiest things happen to me in game, like rebounds, hitting the crossbar and post too many times and I make tackles and interceptions for it to bounce back to them. Also! Every second or loose ball, my team stand still and never ever get to the ball first. Sort it out! I need to be reimbursed with some packs, wins, coins and/or the money I spent on this disgusting unrealistic game where females are literally stronger and better than males, like when will that happen, it won’t! Make a realistic game and reward people who deserve it, who play your gross game year in year out, and plays nice football and get nothing in my packs. I need rewards or reimbursement. It’s ridiculous!24Views0likes2CommentsDisconnections and General Game play
FC27: A Month In... and What a Mess It Is This game has been out for over a month now, and honestly, it's impressive how many things are still broken. Disconnections - The Real Ultimate Team Experience Let's start with the biggest issue: the random disconnections. Ever since the end of FC26, there seems to be a bug that disconnects players at random, and somehow it's been copied, pasted, and lovingly transferred into FC27. Before anyone says "it's your internet" - no, it isn't. I'm on a wired connection with high-speed broadband. I've had engineers test the line and they've confirmed everything is absolutely fine. It looks more like an EA server issue than anything at my end. You know the moment. That dreaded little green FC27 logo appears at the bottom of the screen, almost like it's warning you what's coming next: "Nice match you're having there... shame if something happened to it." Then boom. Disconnected. I've been kicked out of every mode imaginable, online and offline. At this point, completing a full match feels less like football and more like a survival challenge. And the best part? After the game disconnects you, it gives you that lovely message saying YOU disconnected and may be punished. No, EA. I didn't disconnect. Your game disconnected me. That's like a restaurant dropping your dinner on the floor and then charging you for wasting food. Gameplay - 50+ Skill Moves Nobody Uses The game boasts a catalogue of over 50 skill moves. Fantastic. Now can somebody point me towards the players actually using them? Skill moves work brilliantly when nobody is near you. The moment a defender gets within five metres, the animation takes so long to complete that the AI reads your intentions, writes a report on them, and steals the ball before you've finished flicking your right stick. In hundreds of online matches, I barely see anyone using the majority of these skills. The meta seems to be: Hold L1. Hold L2. Spin around repeatedly. Wait for space to magically appear. That's not football. That's Beyblade Ultimate Team. Referee Kits Can somebody please buy the referees a different coloured shirt? Half the time they're wearing colours that blend perfectly with one of the teams. I've made more accidental passes to referees than some of my midfielders. Matchmaking - Am I Playing the Same Game? One game I'll comfortably beat an opponent. The very next game I'm facing someone who appears to have Jedi reflexes, predictive powers, and what can only be described as a direct fibre connection to the EA headquarters. Meanwhile, my players feel like wearing concrete boots. Their players accelerate instantly. Mine require a written request and three working days' notice. So is there skill-based matchmaking? Because sometimes it feels less like matchmaking and more like spinning a wheel of fortune. 95 Depth - Where Is The Stamina Drain? Let's talk about 95 depth. The game tells us it's supposed to drain player stamina. Interesting concept. Unfortunately, it doesn't seem to happen. Teams can press relentlessly for 90 minutes, sprint around like they've collectively consumed 37 energy drinks, and still have enough stamina left for extra time. If someone's playing 95 depth, their players should eventually look tired. Instead they're somehow fitter in the 88th minute than they were at kick-off. Long Balls, Long Balls, Long Balls... Long ball. Long ball. Another long ball. And just for variety... Long ball. It's about as exciting as watching paint dry while listening to a podcast about drying paint. Female Players At this point some female players are stronger than Kratos, faster than Usain Bolt, and apparently immune to the laws of physics. I fully expect one of them to shoulder-charge a centre-back into another postcode and then jog away without breaking a sweat. The Beta vs The Full Release This is perhaps the most confusing part. Every year I play the beta version, and every year the game feels great. Tackles work. Passing feels responsive. Gameplay is balanced. Then the full game releases and it's like a completely different development team finished it. In the beta, if you win a tackle, you usually win possession. In the full release, winning a tackle feels like activating a pinball machine. The ball ricochets off three players, a shin pad, the referee, a passing pigeon, and somehow lands straight back at your opponent's feet. Every. Single. Time. Please, for everyone's sanity, sort this mess out. Because right now, the most realistic thing in FC27 isn't the football. It's the feeling of disappointment after full time. Thank you for your time 🙂48Views1like5Comments