Ranked – Unable to Join Server on Xbox Series S
Apex Legends Ranked – Unable to Join Server on Xbox Series S I’m having a persistent issue with Apex Legends on Xbox Series S. Whenever I try to queue for a Ranked match, matchmaking starts normally and I hear the sound indicating that I’m joining a match. The screen then goes black for a moment, with a loading indicator flashing in the bottom corner, and I’m sent back to the lobby with the message “Unable to join server.” My friend is in the same lobby/party and plays on PS5. He is able to join the match normally while I get kicked back to the lobby. My NAT type is currently Open, so this does not appear to be a NAT issue. I have already tried: -Restarting the Xbox - Fully shutting down and restarting the router - Restarting the game - Clearing Apex local/saved data - Clearing the alternate MAC address - Manually changing DNS - Checking and enabling UPnP - Trying different Apex Data Centers - Trying different Xbox alternate ports - Using an Ethernet connection instead of Wi-Fi - Testing different network configurations - Repeatedly checking my NAT type My connection is otherwise stable, with around 40–50 ms ping. The issue happens repeatedly, specifically when trying to enter a Ranked match. My friend on PS5 can join the same matchmaking session without any problems. Has anyone else experienced this on Xbox Series S, or found a fix for this specific “match found → black/loading screen → back to lobby → Unable to join server” issue? Any help would be appreciated. P.s. I reinstalled the game and it worked for 2 matches. This bug has been in this game for the last 20 seasons but devs won't fix it! They'd rather release new event than fix problems 🤌🏻4Views0likes0CommentsNot worth playing anymore
Season 3 has made Battlefield 6 almost unplayable for me – serious hit registration/desync issues I genuinely don't know where to begin. Since Season 3 and the damage changes, Battlefield 6 has become one of the most frustrating FPS experiences I've ever had. Before Season 3 I was sitting around a 2.60 K/D. I'm now down around 2.50, and more importantly, the actual gunfights feel completely inconsistent. There are matches where I'm struggling to get even 10 kills because opponents seem to delete me almost instantly while I'm putting large numbers of rounds into them without getting the same result. This isn't simply a case of losing gunfights and blaming the game. I've actually tried to investigate what is happening. My connection is 1Gb fibre, I'm using a wired Ethernet connection, and my PC was recently benchmarked after a repair and was performing around the 96th percentile. The game itself runs well from a performance/FPS perspective. Yet I'm seeing things like: Full bursts/magazines apparently hitting a player without producing the damage I would expect. The SVK sometimes requiring three shots in situations where the hits on my screen appear clear. With a DMR, I've had periods where it feels like roughly one shot in every five isn't being represented properly. Gunfights where I clearly start firing first and land shots, yet I'm eliminated almost instantly. Major differences between what my client displays and what another player sees. The most concerning example is a clip I have from a gunfight while playing with a friend. On my screen I'm aiming directly at the enemy and firing at them. On my friend's screen, my character appears to be firing into the ground. That is a massive discrepancy. If two clients are showing completely different information during the same gunfight, that strongly suggests some form of desynchronisation, networking or hit-registration problem rather than simply bad aim. I've also checked the obvious things on my end. My system is more than powerful enough, my internet connection has huge bandwidth available, I'm wired rather than relying on Wi-Fi, and this problem became dramatically worse following the recent updates. The frustrating part is that new maps and content don't fix the core FPS experience. Gunplay, hit registration and client/server synchronisation have to work reliably first. Right now I genuinely feel as though I cannot trust what I'm seeing on my own screen. In an FPS, that's about as serious a problem as you can have. EA/DICE, please investigate this properly rather than treating every report like this as a player's connection, hardware or aim. There are enough clips and examples now to justify looking closely at the networking, hit registration and desync introduced or worsened around Season 3 and the damage update. I would happily provide the clips, system information and connection details if they help diagnose it. I want Battlefield 6 to be good. That's exactly why this is so frustrating. But in its current state, I'm reaching the point where I simply don't want to play it anymore.Game isn't letting me play it's online features
When i go to play just simple breakthrough it says it requires bf6 to be purchased well i pre order the game and got the phantom edition. So I've checked to make sure it's fully installed and it has I've tried to re purchased the phantom edition and it just gives me a error unknown message. Can someone help?EA App forces full Battlefield 6 download after updates
Battlefield 6 is already fully installed on my PC through the EA App. When an update becomes available, I am required to update before I can play, but the EA App downloads essentially the entire game again rather than just the update. This is particularly problematic because the game cannot be played without installing the mandatory update. A player can have a limited amount of free time available, only to discover that they cannot play because they must wait for another ~100 GB download. This should be investigated as an update/patching issue. A game that is already installed should not routinely require the entire installation to be downloaded again for a relatively small update. Platform: PC Launcher: EA App Game: Battlefield 6 Issue: Full/near-full game redownload after updates Impact: Cannot play until the entire download completes This is outright unacceptable. If I had bought the game and season pass, the amount of money I had poured in just to stare update screen is ridiculous. The whole point of this game is the ability to hop in quickly when having spare time for a round or two. Please confirm whether this is a known issue with the EA App/Battlefield 6 patching system and whether a fix is being worked on.2Views0likes0CommentsNeed to transfer PvZ2 old game data to new iPad
I have an old iPad that I cannot update anymore and I need to transfer the PvZ2 game data from that one to my new iPad. I have the Player ID for the original game and the one for the new iPad. The last time I took a screenshot my player id was more than a year ago, and I wanted to know if that mattered? Please advise and thank you.23Views0likes3CommentsCRASH BF 6 EN JEU
Bonjour je viens vers vous car cela fait maintenant plus de deux mois que je n'arrive plus à jouer au jeu. Je m'explique le jeu se lance bien, mais quand je lance une game, au bout de 5 minutes de jeu à peine mon PC crash totalement avec un message « Votre ordinateur a rencontré un problème et doit redémarrer. ». ça me fait ce bug que sur battlefield 6, j'ai essayé de remettre à jour tous mes pilotes (carte mère et graphique) rien ne change même en mettant une version plus anciennes, mettre à jour mon Windows, vidé le cache, réparer le jeu sur EA, le réinstaller et le désinstaller mais rien n'y fait. J'ai beau chercher sur le forum ou sur youtube je n'arrive pas à trouver solution à mon problème. Pourtant quand je vais sur mon appli de PC monitoring rien ne me parait suspect ce sont mes performances habituelles. Voici ma config :Operation Firestorm Map Issue
There is an issue with the graphics on this map. Depending on where you are positioned, the mountains can appear differently, and the graphics only correct themselves as you move to another location. Here's an example: On the east side of the map, when looking at the mountain near Location D, players positioned on the mountaintop appear to be floating above it. This only occurs when viewed from certain areas of the map. Hopefully, this gets fixed soon. It is extremely frustrating trying to eliminate enemies when the terrain is being rendered inaccurately, making it nearly impossible to determine their actual position on the mountaintop. As a result, shots from tanks, missiles, and rifles often miss because the enemy's displayed location does not match their true position. This issue can have a significant impact on gameplay, especially during long-range engagements where accuracy and target identification are critical. Correcting the terrain rendering would greatly improve visibility, engagement accuracy, and the overall player experience.12Views0likes0Comments