💔 The Fatal Disappointment of Battlefield 2042: A Game That Was Abandoned.
It is with a frustration bordering on indignation that I write about Battlefield 2042. More than a broken game, it has become proof that DICE changed everything we loved and, worse, lost focus on the product it sold to fans. • Gigantic and Empty Maps: They forced a scale of 128 players to fill the space, but what they achieved are long walks, punishing infantry gameplay, and the feeling that the map is only there to be used by vehicles. • The Technical Breakdown: the bugs persist. It is not uncommon for the game to completely freeze and close on its own in the middle of the action, frustrating the player and breaking tradition. But the hardest blow is the feeling of abandonment. Instead of returning and improving the flawed foundation of 2042, we had the clear feeling that the team quickly shifted focus to the development of the next title — the so-called “Battlefield 6”. The consumer of 2042 was left with a finished game. It's a betrayal of trust: we bought a product hoping to see it evolve, but it seems it was just a stepping stone for the next big project.Iwo Jima Breakthrough 24/7 was really amazing
Hello, I wonder if there's a chance Iwo Jima Breakthrough 24/7 will return. It was so much fun to play that the other maps are now uninteresting. I played Iwo Jima Breakthrough almost every day, and it was one of the best experiences I’ve had in BF2042. Funny timing: my birthday was October 6, and right after that the Iwo Jima rotation and related events ended. Anyway thanks to the devs for that memorable content. I hope the map or a 24/7 rotation like that could come back more often.Clean up gamemodes
So since it seems we are not getting 1-player starts for any of the official game modes can we do something else to get people playing without having to spend too much time in waiting lobbies? How about reducing the player dispersion by limiting the number of game modes on offer? IMHO we only need 4 modes: Conquest 64 Breakthrough Rush TDM Taking Conquest as an example, currently there's Close Quarters Conquest, Conquest 64 and Conquest 128, and last week we even had Conquest Unlocked. I think it's just too much. And if you want to stick to seperating CQ from normal Conquest, could we then please remove those CQ maps (Redacted, Stadium and Haven) from the regular Conquest 64 rotation? Nothing more dissatisfying when I'm up for some all out warfare including vehicles and Stadium is loading. Bottom line I still want 1-player starts for all official modes though!If you have a problem with the BF 2042 game then don’t play it or don’t buy it?
That’s your opinion ok! It all started out with BF5 when it was really bad. But overall BF 2042 was the #1 worst game in the franchise! If you are having a hard time understanding me then, I could fix it myself. I have a small ENG like it’s Problems like autism ok, it’s one of them too. My English it’s more American and British.Sniping Is Broken in Battlefield 2042
Sniping in Battlefield 2042 just feels broken. Take the SWS-10 for example — it’s chambered in 7.62×51mm NATO, the same type of round used in real-world precision rifles that can absolutely drop a target from 800–1,000 meters with a single well-placed shot. That’s almost three football fields of distance where the bullet still carries enough energy to be lethal. Yet in the game, I’ll line up a perfect shot across these massive maps, hit the enemy dead-on, and it does laughable damage. Then the guy turns around, beams me with an M4A1 — a 5.56 assault rifle that realistically loses effectiveness past 500 meters — and I’m down in two or three hits. It makes no sense that a sniper rifle built for long-range dominance gets outgunned by a standard AR at extreme range. It kills the whole point of running a sniper in the first place.